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rendervulkan: add back VK_FORMAT_R8G8B8A8_UNORM
This format is used for the cursor. Regressed by 8b70637 ("Use VK_FORMAT_B8G8R8A8_UNORM no swizzle for DRM_FORMAT_ARGB8888"). gamescope: ../src/rendervulkan.cpp:369: bool CVulkanTexture::BInit(uint32_t, uint32_t, VkFormat, CVulkanTexture::createFlags, wlr_dmabuf_attributes*): Assertion drmFormat != DRM_FORMAT_INVALID' failed.
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