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Scale mouse sensitivity according to scaling #244

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Plagman opened this issue Aug 31, 2021 · 1 comment
Open

Scale mouse sensitivity according to scaling #244

Plagman opened this issue Aug 31, 2021 · 1 comment
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Plagman commented Aug 31, 2021

So that perceived screen-space sensitivity is the same between eg. a game window and a smaller dialog that gets scaled up, etc.

Also need to scale mouse sensitivity in nested mode so screen-space pointer speed is similar in and out of the gamescope window, but that's more minor and for the future.

@Plagman Plagman added the next Probably a good next thing to fix? label Aug 31, 2021
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Plagman commented Aug 31, 2021

We also quantize cursor positions on window-space coordinates right now, which can look bad at high scale ratios. Maybe we can virtualize that visually while we're at it, might be counterproductive, would have to test.

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