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Is your feature request related to a problem? Please describe.
This feature request is related to balance problem. The delay before teleport attack of Dark Soldiers is too big and the attack itself is useless due to player ability to jump and avoid it.
Describe the solution you'd like
Make the delay 0.5 seconds instead of current amount. Thus it will be actually dangerous to get close to these enemies.
Describe alternatives you've considered
None.
Additional context
While making soldiers' hp 100 instead of 1000 reducing their attack timer allows to make them viable within game mechanics.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
This feature request is related to balance problem. The delay before teleport attack of Dark Soldiers is too big and the attack itself is useless due to player ability to jump and avoid it.
Describe the solution you'd like
Make the delay 0.5 seconds instead of current amount. Thus it will be actually dangerous to get close to these enemies.
Describe alternatives you've considered
None.
Additional context
While making soldiers' hp 100 instead of 1000 reducing their attack timer allows to make them viable within game mechanics.
The text was updated successfully, but these errors were encountered: