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v0.2.0

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@Vek17 Vek17 released this 21 Apr 13:19
· 206 commits to master since this release

Versions 0.2.0

  • Bugfixes

    • MagicalVestmentComponent
      • Should now calculate values correctly using the correct enhancement cap.
  • New Actions

    • ContextActionCleaveAttack
      • Supports adjacency checking from the current target with a mythic override.
    • AbilityCustomCleaveTTT
      • Supports adjacency checking from the current target with a mythic override.
  • New Components

    • ChangeUnitBaseSize
      • Support for base size changes that stack with existing size changes.
    • AddMythicSpellbook
      • Supports adding standalone mythic spellbooks with a CL defined by a context value.
    • IncreaseActivatableAbilitySpeed
      • Supports altering command speed of activatable abiltiies.
    • ContextConditionCasterHasResource
      • Supports checking a resource on the caster.
    • AddIncomingDamageBonus
      • Supports adding a damage bonus to incoming attacks with a specific modifier.
    • AddFlatCriticalRangeIncrease
      • Supports critical range increases that are not multiplied by improved critical.
    • AddIncomingDamageBonus
      • Supports incoming typed damage bonuses applied as a debuff.
    • ContextConditionCasterHasResource
      • Condition that checks that a unit has the specified resource in the specified amount.
    • IncreaseCriticalRange
      • Supports critical range increases which are not tied to a specific weapon.
    • EnduringSpellsTTT
      • Supports configuring thresholds for both Enduring and Greater Enduring.
    • TricksterLoreNatureRestLootTriggerTTT
      • Rest trigger for Trickster World 3 mechanics in the Trickster Rework.
    • TricksterParryTTT
      • Reimplementation of trickster parry to catch all typs of attacks.
  • New Mechanics Features

    • BypassSneakAttackImmunity
      • Fully implemented for use. Allows the bypassing of sneak attack and precision damage immunity.
  • New Events

    • IActivatableAbilityGetCommandTypeHandler
      • Allows the altering of activatable ability command types at run time arbitrarily.
    • ICriticalRangeCalculatedHandler
      • Allows the altering of critical ranges without interacting with improved critical.

Version 0.1.1