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Releases: Vek17/TabletopTweaks-Core

v0.4.5

30 Aug 15:39
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Version 0.4.5

  • Release for 1.4.0
  • IInitiatorDemoralizeHandler added.

BETA 1.4.0 v0.4.3

31 Jul 21:26
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THIS IS THE FOR 1.4.0 BETA ONLY

Version 0.4.3

This is a breaking patch, you will may need to recompile.

  • Added support for effect disjoint.
  • Added support for scroll creation.
  • Support for modded selections to show up correctly in feat tools.

v0.3.2

07 Jun 17:56
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Version 0.3.2

  • Added additional null guards
  • Fixed issue with Trickster Mobility 3 blocking allied spells in some cases

v0.3.1

31 May 17:19
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Verson 0.3.1

  • New localization extensions for BlueprintAbiltiies
  • Fixed issue with spell kenning unit part not handling multiple lists being added by the same feature correctly

v0.3.0

29 May 20:27
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Verson 0.3.0

  • New Components
    • SavingThrowBonusAgainstFavoredEnemy
      • Adds a saving throw bonus to all saves based on owners favored enemy rank.
  • Deprecated Methods
    • Helpers.CreateBuff has been deprecated. Use Helpers.CreateBlueprint

v0.2.1

23 Apr 04:33
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Versions 0.2.1

  • New Prerequisites
    • PrerequisiteInPlayerParty
      • Checks if unit is the player or a companion.

v0.2.0

21 Apr 13:19
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Versions 0.2.0

  • Bugfixes

    • MagicalVestmentComponent
      • Should now calculate values correctly using the correct enhancement cap.
  • New Actions

    • ContextActionCleaveAttack
      • Supports adjacency checking from the current target with a mythic override.
    • AbilityCustomCleaveTTT
      • Supports adjacency checking from the current target with a mythic override.
  • New Components

    • ChangeUnitBaseSize
      • Support for base size changes that stack with existing size changes.
    • AddMythicSpellbook
      • Supports adding standalone mythic spellbooks with a CL defined by a context value.
    • IncreaseActivatableAbilitySpeed
      • Supports altering command speed of activatable abiltiies.
    • ContextConditionCasterHasResource
      • Supports checking a resource on the caster.
    • AddIncomingDamageBonus
      • Supports adding a damage bonus to incoming attacks with a specific modifier.
    • AddFlatCriticalRangeIncrease
      • Supports critical range increases that are not multiplied by improved critical.
    • AddIncomingDamageBonus
      • Supports incoming typed damage bonuses applied as a debuff.
    • ContextConditionCasterHasResource
      • Condition that checks that a unit has the specified resource in the specified amount.
    • IncreaseCriticalRange
      • Supports critical range increases which are not tied to a specific weapon.
    • EnduringSpellsTTT
      • Supports configuring thresholds for both Enduring and Greater Enduring.
    • TricksterLoreNatureRestLootTriggerTTT
      • Rest trigger for Trickster World 3 mechanics in the Trickster Rework.
    • TricksterParryTTT
      • Reimplementation of trickster parry to catch all typs of attacks.
  • New Mechanics Features

    • BypassSneakAttackImmunity
      • Fully implemented for use. Allows the bypassing of sneak attack and precision damage immunity.
  • New Events

    • IActivatableAbilityGetCommandTypeHandler
      • Allows the altering of activatable ability command types at run time arbitrarily.
    • ICriticalRangeCalculatedHandler
      • Allows the altering of critical ranges without interacting with improved critical.

Version 0.1.1

v0.1.1

28 Mar 15:57
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  • Fixed issue with the black blade part having in inaccessible static reference. This now exists as a hard coded ID to maintain save compatibility with older saves.

v0.1.0

27 Mar 20:28
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Version 0.0.1

  • Non final experimental release without stability guarantees