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Loads audio file and reads samples using libsndfile
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audio file loader - this loads in an audio file - aiff, wav etc - and iterates through the sam,pals, stroing them as a vector in the class AudioFile. This has routines to draw the vector between various points, specified either in milliseconds or in sample frames. NB this is called ofxSoundFileLoader in the actual project The add-on uses libsndfile. That probably needs to be compiled (automatically goes in users->local->lib i think) DFEPENDENCIES AubioFullOSXUni - included for libsndfile (that reads in samples) you could download and install instead from meganerd.