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Add game support for Mario Strikers Charged #203

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merged 3 commits into from Aug 4, 2023
Merged

Add game support for Mario Strikers Charged #203

merged 3 commits into from Aug 4, 2023

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teconmoon
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Mario Strikers Charged was already part of the universal pack, but the JSON had some problems so it effectively did nothing:

  • The device listed under emulated_controls was incorrectly set to GCPad1 instead of Wiimote1 (Wiimote + Nunchuk is the only supported mode for this game)
  • The wrong texture file name was being targeted for the font table

Rather than fix this, I just started from scratch using the templates from #Assets. This PR features the following:

  • Full controller map accessible from the pause menu
  • Button prompts for blocking a mega-strike
  • Various menu controls

Unfortunately, the tutorial controls are all text-based, so they can't be edited with texture replacements. I also didn't replace the D-Pad texture shown when hovering over the navigational buttons on text screens. The reason for this is that the D-Pad texture used just gets flipped depending on which direction you're scrolling, and as it's likely a player will map the D-Pad to a button for Deke / Slide Tackle, you'd see upside-down button prompts in unexpected places while navigating the menu.

Please let me know if there are any recommendations or changes to be made. Thanks!

@Venomalia
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one small thing. it is not allowed to split a style json this causes problems with our auto updater.
please combine UniversalDIT_Defaultstyle_ControlMap.json with UniversalDIT_Defaultstyle.json.

personally I must say that the Flat textures fit better to the original textures than Defaultstyle

otherwise it looks very good, great work 👍

@Venomalia Venomalia added enhancement New feature or request Missing textures Textures we have overlooked labels Aug 4, 2023
@Venomalia Venomalia merged commit 9a4a280 into Venomalia:main Aug 4, 2023
@teconmoon teconmoon deleted the Mario-Strikers-Charged branch August 4, 2023 21:52
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2 participants