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code readability: separate ops & panels
enhancement
make life easier again
#85
opened Nov 5, 2021 by
Vinc3r
select all objects having negative scale
enhancement
make life easier again
Meshes
Meshes tab
#84
opened Oct 29, 2021 by
Vinc3r
assign random object color but same for instances
enhancement
make life easier again
Meshes
Meshes tab
#83
opened Oct 18, 2021 by
Vinc3r
uv box mapping: set a value for specific materials
enhancement
make life easier again
idea
UVs
UVs tab
backface culling apply on all objects even if "only selected" is checked
UI
#81
opened Mar 2, 2021 by
Vinc3r
update documentation screenshots
documentation
never forget the doc', even if no one read it
#74
opened Sep 25, 2020 by
Vinc3r
Materials: add a ReTiCo tab on Shader Editor, to tweak current shown material
enhancement
make life easier again
Materials
Materials tab
UI
Materials: should works even if not mesh type
enhancement
make life easier again
Materials
Materials tab
object color by collection (useful for viewport shading material object mode)
#51
opened Nov 7, 2019 by
Vinc3r
idea: help to place and duplicate an object on some already existing objects
idea
#47
opened Nov 4, 2019 by
Vinc3r
seams from island on objects selection
enhancement
make life easier again
help wanted
I'm too n00b for this (for now)
UVs
UVs tab
uninstanciate materials / avoid duplicate materials by detecting last numbering
enhancement
make life easier again
Materials
Materials tab
Cycles mtl: set viewport color as mtl color
enhancement
make life easier again
Materials
Materials tab
smoothing-group-like button
enhancement
make life easier again
help wanted
I'm too n00b for this (for now)
Meshes
Meshes tab
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ProTip!
What’s not been updated in a month: updated:<2024-06-27.