Skip to content
View Viperfourfive's full-sized avatar
Block or Report

Block or report Viperfourfive

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories

  1. 3DModel 3DModel Public

    3D model created in Sketchup > exported to .3ds > converted to .xnb using monogame and rendered using a static camera angle.

    C# 1 1

  2. MVA MVA Public

    Forked from MonoGame/MVA

    The code for our Microsoft Virtual Academy presentation.

    C#

  3. GridMovement GridMovement Public

    Utilize user input to move a sprite over a background grid to reach the exit. There is no collision detection in this example.

    C#

  4. PaperRockScissors PaperRockScissors Public

    Console input based game. Includes game logic and ability to save/load from .XML (creating new files if none exist). See issues for desired changes in next version.

    C#

  5. 2DPixelCollisionDetection 2DPixelCollisionDetection Public

    Display 2D sprites, demonstrating pixel collision

    C#

  6. RandomSeeding RandomSeeding Public

    Console based. Accepts X,Y, & seed value from user. Then creates random single line output or random 2D arrays with the seeded value.

    C#