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Update version code to v1.19.0
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* Changes
  - Add support for latest Wave XR plugin
  - Add support for Vive Ultimate Tracker
    - Requires latest Wave XR plugin (AIO) or SteamVR Plugin (PC)
  - Add enum value VRModuleDeviceModel.ViveUltimateTracker
  • Loading branch information
lawwong committed Feb 2, 2024
2 parents 82bf300 + b6c8a73 commit 82e5b46
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Showing 229 changed files with 664 additions and 253 deletions.
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/ColliderEvent/ColliderEventData.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine.EventSystems;

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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine.EventSystems;

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14 changes: 13 additions & 1 deletion Assets/HTC.UnityPlugin/HTC.ViveInputUtility.asmdef
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{
"name": "HTC.ViveInputUtility",
"rootNamespace": "",
"references": [
"Unity.XR.Management",
"SteamVR",
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"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"versionDefines": [
{
"name": "com.htc.upm.wave.native",
"expression": "4.2.0",
"define": "VIU_WAVE_NATIVE_4_2_OR_NEWER"
},
{
"name": "com.htc.upm.wave.essence",
"expression": "5.4.0",
"define": "VIU_WAVE_ESSENCE_5_4_OR_NEWER"
}
],
"noEngineReferences": false
}
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========
#pragma warning disable 0649
#pragma warning disable 0168

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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========
#pragma warning disable 0649
#pragma warning disable 0168

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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/LiteCoroutine/LiteCoroutine.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/LiteCoroutine/LiteTask.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Pointer3D/ExecutePointer3DEvents.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine.EventSystems;

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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Pointer3D/Pointer3DEventData.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;
using UnityEngine.EventSystems;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine.EventSystems;

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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Pointer3D/Pointer3DInputModule.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;

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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;

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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;
using HTC.UnityPlugin.Utility;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;

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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Collections.Generic;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Collections.Generic;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System.Collections.Generic;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;
using UnityEngine.EventSystems;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Collections.Generic;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Collections.Generic;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Collections.Generic;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;
using UnityEngine.EventSystems;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine;
using UnityEngine.EventSystems;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEngine.EventSystems;

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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

#pragma warning disable 0649
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/PoseTracker/Base/BasePoseTracker.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/PoseTracker/Base/IPoseModifier.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/PoseTracker/Base/IPoseTracker.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

namespace HTC.UnityPlugin.PoseTracker
{
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEditor;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using UnityEditor;
using UnityEngine;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/PoseTracker/Pose.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using System;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

#pragma warning disable 0649
using HTC.UnityPlugin.Utility;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

#pragma warning disable 0649
using HTC.UnityPlugin.Pointer3D;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using UnityEngine;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/PoseTracker/PoseTracker.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using HTC.UnityPlugin.Utility;
using UnityEngine;
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Copyright 2016-2023, HTC Corporation. All rights reserved.
Copyright 2016-2024, HTC Corporation. All rights reserved.

The works ("Work") herein refer to the software developed or owned by
HTC Corporation ("HTC") under the terms of the license. The information
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using UnityEngine;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Linq;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Collections.Generic;
using UnityEditor;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using UnityEngine;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Utility/Bool3.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using UnityEngine;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Utility/ChangeProp.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections.Generic;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Reflection;
using System.Text.RegularExpressions;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Utility/Container/EnumArray.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Utility/Container/IndexedSet.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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2 changes: 1 addition & 1 deletion Assets/HTC.UnityPlugin/Utility/Container/IndexedTable.cs
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System;
using System.Collections;
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

namespace HTC.UnityPlugin.Utility
{
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//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
//========= Copyright 2016-2024, HTC Corporation. All rights reserved. ===========

using System.Collections.Generic;

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