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Looking at it further, it looks like we might need a partial (or full) PS2 implementation for the PS/2 Passthrough under F03. Though, not entirely sure. I can't find anywhere else though where the trackpoint data would come from.
This would be a giant pain though. Either we
Attach VoodooPS2 to our kext somehow, and get it taking our data (probably would require refactoring VoodooPS2 to a point to allow a layer of abstraction for that)
Roll our own PS2 implementation - this doesn't sound fun either
Create trackpoint device. Requires RMI Function 0x03
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