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Releases: Walavouchey/osb2mp4

v0.3.1

12 Nov 08:53
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v0.3.1 Pre-release
Pre-release
  • fix enum parsing

v0.3.0

12 Nov 05:46
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v0.3.0 Pre-release
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  • make sprite visibility time calculation match lazer (which does it better)
  • detect utf-8 bom, which is present on old storybrew exports
  • fix storyboard layer sorting
  • do progress display in another thread
  • add gif image reading support
  • include libomp.dll and libomp140.x86_64.dll in release files
  • fix some crashes

v0.2.0

08 Mar 15:00
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v0.2.0 Pre-release
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  • new -zoom option, scales the render by specified factor
  • some random bug fix

v0.1.0

08 Jan 16:23
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v0.1.0 Pre-release
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first release! it works well enough for most storyboards, but it may not produce the correct output in very specific cases