Releases
v1.5
BountyMod
Bounty can be paid to player's bank account, instead of to inventory as coins
Multiplier for all bounties in general, for ease of fine-tuning for your server
Multiplier for player-bred creatures is configurable (default is 0.1, or one-tenth)
MeditateMod
Specify custom action duration for meditation
New Mods:
BoatMod
Change the wind effect for all boats to be like a rowboat, with a commensurate increase in speed, up to the cap.
Make all animals able to swim while led by a player
Enable continued leading of animals when embarking on a vehicle (no more having to frantically re-lead all your critters when you hop in the boat)
SacrificeMod
Adds a configurable chance for a rare item to award a bone of the same rarity, instead of the usual benefits.
SalveMod
Adds "power - " to the beginning of newly made healing cover names, so you no longer have to figure it out in your head.
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