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MonoGame by Nuget #2

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persn opened this issue Apr 13, 2016 · 1 comment
Open

MonoGame by Nuget #2

persn opened this issue Apr 13, 2016 · 1 comment

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@persn
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persn commented Apr 13, 2016

As a rule, binaries doesn't belong in source code repositories unless absolutely necessary, they are supposed to be generated, exceptions being files that are difficult to generate or fetch from an automated build process (how do you generate images for instance?).

As such it would be nice if the DLLs for MonoGame was replaced with a nuget package

@Wano-k
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Wano-k commented Apr 13, 2016

Which binary files are you talking about? The images are generated by using Resources.resx into Properties. What's the problem of using DLLs instead of nuget package here?

Wano-k added a commit that referenced this issue Aug 16, 2016
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