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strings.txt
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strings.txt
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stringsfile version 1
7176
str_no_string NO_STRING!
str_empty_string _
str_yes Yes.
str_no No.
str_blank_string _
str_error_string {!}ERROR!!!ERROR!!!!ERROR!!!ERROR!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!!
str_noone no_one
str_s0 {!}{s0}
str_blank_s1 {!}_{s1}
str_reg1 {!}{reg1}
str_s50_comma_s51 {!}{s50},_{s51}
str_s50_and_s51 {s50}_and_{s51}
str_s52_comma_s51 {!}{s52},_{s51}
str_s52_and_s51 {s52}_and_{s51}
str_s5_s_party {s5}'s_Party
str_given_by_s1_at_s2 Given_by_{s1}_at_{s2}
str_given_by_s1_in_wilderness Given_by_{s1}_whilst_in_the_field
str_s7_raiders {s7}_Raiders
str_bandits_eliminated_by_another The_troublesome_bandits_have_been_eliminated_by_another_party.
str_msg_battle_won We_are_victorious!_Press_tab_key_to_leave...
str_tutorial_map1 You_are_now_viewing_the_overland_map._Left-click_on_the_map_to_move_your_party_to_that_location,_enter_the_selected_town,_or_pursue_the_selected_party._Time_will_pause_on_the_overland_map_if_your_party_is_not_moving,_waiting_or_resting._To_wait_anywhere_simply_press_and_hold_down_the_space_bar.
str_wse_warning This_mod_will_not_work_properly_without_using_Warband_Script_Extender._Please_reload_the_mod_using_the_wse_loader_in_the_WSE_folder
str_change_color_1 {!}Change_Color_1
str_change_color_2 {!}Change_Color_2
str_change_background {!}Change_Background_Pattern
str_change_flag_type {!}Change_Flag_Type
str_change_map_flag_type {!}Change_Map_Flag_Type
str_randomize Randomize
str_sample_banner {!}Sample_banner:
str_sample_map_banner {!}Sample_map_banner:
str_number_of_charges {!}Number_of_charges:
str_change_charge_1 {!}Change_Charge_1
str_change_charge_1_color {!}Change_Charge_1_Color
str_change_charge_2 {!}Change_Charge_2
str_change_charge_2_color {!}Change_Charge_2_Color
str_change_charge_3 {!}Change_Charge_3
str_change_charge_3_color {!}Change_Charge_3_Color
str_change_charge_4 {!}Change_Charge_4
str_change_charge_4_color {!}Change_Charge_4_Color
str_change_charge_position {!}Change_Charge_Position
str_choose_position {!}Choose_position:
str_choose_charge {!}Choose_a_charge:
str_choose_background {!}Choose_background_pattern:
str_choose_flag_type {!}Choose_flag_type:
str_choose_map_flag_type {!}Choose_map_flag_type:
str_choose_color {!}Choose_color:
str_accept {!}Accept
str_charge_no_1 {!}Charge_#1:
str_charge_no_2 {!}Charge_#2:
str_charge_no_3 {!}Charge_#3:
str_charge_no_4 {!}Charge_#4:
str_change {!}Change
str_color_no_1 {!}Color_#1:
str_color_no_2 {!}Color_#2:
str_charge Charge
str_color Color
str_flip_horizontal Flip_Horizontal
str_flip_vertical Flip_Vertical
str_hold_fire Hold_Fire
str_blunt_hold_fire Blunt_/_Hold_Fire
str_tutorial_ammo_refilled Ammo_refilled.
str_tutorial_failed You_have_been_beaten_this_time,_but_don't_worry._Follow_the_instructions_carefully_and_you'll_do_better_next_time._Press_the_Tab_key_to_return_to_to_the_menu_where_you_can_retry_this_tutorial.
str_tutorial_1_msg_1 {!}In_this_tutorial_you_will_learn_the_basics_of_movement_and_combat._In_Mount&Blade:_Warband,_you_use_the_mouse_to_control_where_you_are_looking,_and_W,_A,_S,_and_D_keys_of_your_keyboard_to_move._Your_first_task_in_the_training_is_to_locate_the_yellow_flag_in_the_room_and_move_over_it._You_can_press_the_Tab_key_at_any_time_to_quit_this_tutorial_or_to_exit_any_other_area_in_the_game._Go_to_the_yellow_flag_now.
str_tutorial_1_msg_2 {!}Well_done._Next_we_will_cover_attacking_with_weapons._For_the_purposes_of_this_tutorial_you_have_been_equipped_with_bow_and_arrows,_a_sword_and_a_shield._You_can_draw_different_weapons_from_your_weapon_slots_by_using_the_scroll_wheel_of_your_mouse._In_the_default_configuration,_scrolling_up_pulls_out_your_next_weapon,_and_scrolling_down_pulls_out_your_shield._If_you_are_already_holding_a_shield,_scrolling_down_will_put_your_shield_away_instead._Try_changing_your_wielded_equipment_with_the_scroll_wheel_now._When_you_are_ready,_go_to_the_yellow_flag_to_move_on_to_your_next_task.
str_tutorial_1_msg_3 {!}Excellent._The_next_part_of_this_tutorial_covers_attacking_with_melee_weapons._You_attack_with_your_currently_wielded_weapon_by_using_your_left_mouse_button._Press_and_hold_the_button_to_ready_an_attack,_then_release_the_button_to_strike._If_you_hold_down_the_left_mouse_button_for_a_while_before_releasing,_your_attack_will_be_more_powerful._Now_draw_your_sword_and_destroy_the_four_dummies_in_the_room.
str_tutorial_1_msg_4 {!}Nice_work!_You've_destroyed_all_four_dummies._You_can_now_move_on_to_the_next_room.
str_tutorial_1_msg_5 {!}As_you_see,_there_is_an_archery_target_on_the_far_side_of_the_room._Your_next_task_is_to_use_your_bow_to_put_three_arrows_into_that_target._Press_and_hold_down_the_left_mouse_button_to_notch_an_arrow._You_can_then_fire_the_arrow_by_releasing_the_left_mouse_button._Note_the_targeting_reticule_in_the_centre_of_your_screen,_which_shows_you_the_accuracy_of_your_shot._In_order_to_achieve_optimal_accuracy,_let_fly_your_arrow_when_the_reticule_is_at_its_smallest._Try_to_shoot_the_target_now.
str_tutorial_1_msg_6 {!}Well_done!_You've_learned_the_basics_of_moving_and_attacking._With_a_little_bit_of_practice_you_will_soon_master_them._In_the_second_tutorial_you_can_learn_more_advanced_combat_skills_and_face_armed_opponents._You_can_press_the_Tab_key_at_any_time_to_return_to_the_tutorial_menu.
str_tutorial_2_msg_1 {!}This_tutorial_will_teach_you_how_to_defend_yourself_with_a_shield_and_how_to_battle_armed_opponents._For_the_moment_you_are_armed_with_nothing_but_a_shield._Your_task_is_not_to_attack,_but_to_successfully_protect_yourself_from_harm_with_your_shield._There_is_an_armed_opponent_waiting_for_you_in_the_next_room._He_will_try_his_best_to_knock_you_unconscious,_while_you_must_protect_yourself_with_your_shield_by_pressing_and_holding_the_right_mouse_button._Go_into_the_next_room_now_to_face_your_opponent._Remember_that_you_can_press_the_Tab_key_at_any_time_to_quit_this_tutorial_or_to_exit_any_other_area_in_the_game.
str_tutorial_2_msg_2 {!}Press_and_hold_down_the_right_mouse_button_to_raise_your_shield._Try_to_remain_standing_for_twenty_seconds._You_have_{reg3}_seconds_to_go.
str_tutorial_2_msg_3 {!}Well_done,_you've_succeeded_in_defending_against_an_armed_opponent._The_next_phase_of_this_tutorial_will_pit_you_and_your_shield_against_a_force_of_enemy_archers._Move_on_to_the_next_room_when_you're_ready_to_face_an_archer.
str_tutorial_2_msg_4 {!}Defend_yourself_from_arrows_by_raising_your_shield_with_the_right_mouse_button._Try_to_remain_standing_for_twenty_seconds._You_have_{reg3}_seconds_to_go.
str_tutorial_2_msg_5 {!}Excellent,_you've_put_up_a_succesful_defence_against_the_archer._There_is_a_reward_waiting_for_you_in_the_next_room.
str_tutorial_2_msg_6 {!}In_the_default_configuration,_the_F_key_on_your_keyboard_is_used_for_non-violent_interaction_with_objects_and_humans_in_the_gameworld._To_pick_up_the_sword_on_the_altar,_look_at_it_and_press_F_when_you_see_the_word_'Equip'.
str_tutorial_2_msg_7 {!}A_fine_weapon!_Now_you_can_use_it_to_deliver_a_bit_of_payback._Go_back_through_the_door_and_dispose_of_the_archer_you_faced_earlier.
str_tutorial_2_msg_8 {!}Very_good._Your_last_task_before_finishing_this_tutorial_is_to_face_the_maceman._Go_through_the_door_now_and_show_him_your_steel!
str_tutorial_2_msg_9 {!}Congratulations!_You_have_now_learned_how_to_defend_yourself_with_a_shield_and_even_had_your_first_taste_of_combat_with_armed_opponents._Give_it_a_bit_more_practice_and_you'll_soon_be_a_renowned_swordsman._The_next_tutorial_covers_directional_defence,_which_is_one_of_the_most_important_elements_of_Mount&Blade:_Warband_combat._You_can_press_the_Tab_key_at_any_time_to_return_to_the_tutorial_menu.
str_tutorial_3_msg_1 {!}This_tutorial_is_intended_to_give_you_an_overview_of_parrying_and_defence_without_a_shield._Parrying_attacks_with_your_weapon_is_a_little_bit_more_difficult_than_blocking_them_with_a_shield._When_you_are_defending_with_a_weapon,_you_are_only_protected_from_one_direction,_the_direction_in_which_your_weapon_is_set._If_you_are_blocking_upwards,_you_will_parry_any_overhead_swings_coming_against_you,_but_you_will_not_stop_thrusts_or_attacks_to_your_sides._Either_of_these_attacks_would_still_be_able_to_hit_you._That's_why,_in_order_to_survive_without_a_shield,_you_must_learn_directional_defence._Go_pick_up_the_quarterstaff_by_pressing_the_F_key_now_to_begin_practice.
str_tutorial_3_msg_2 {!}By_default,_the_direction_in_which_you_defend_(by_clicking_and_holding_your_right_mouse_button)_is_determined_by_the_attack_direction_of_your_closest_opponent._For_example,_if_your_opponent_is_readying_a_thrust_attack,_pressing_and_holding_the_right_mouse_button_will_parry_thrust_attacks,_but_not_side_or_overhead_attacks._You_must_watch_your_opponent_carefully_and_only_initiate_your_parry_AFTER_the_enemy_starts_to_attack._If_you_start_BEFORE_he_readies_an_attack,_you_may_parry_the_wrong_way_altogether!_Now_it's_time_for_you_to_move_on_to_the_next_room,_where_you'll_have_to_defend_yourself_against_an_armed_opponent._Your_task_is_to_defend_yourself_successfully_for_twenty_seconds_with_no_equipment_other_than_a_simple_quarterstaff._Your_quarterstaff's_attacks_are_disabled_for_this_tutorial,_so_don't_worry_about_attacking_and_focus_on_your_defence_instead._Move_on_to_the_next_room_when_you_are_ready_to_initiate_the_fight.
str_tutorial_3_msg_3 {!}Press_and_hold_down_the_right_mouse_button_to_defend_yourself_with_your_staff_after_your_opponent_starts_his_attack._Try_to_remain_standing_for_twenty_seconds._You_have_{reg3}_seconds_to_go.
str_tutorial_3_msg_4 {!}Well_done,_you've_succeeded_this_trial!_Now_you_will_be_pitted_against_a_more_challenging_opponent_that_will_make_things_more_difficult_for_you._Move_on_to_the_next_room_when_you're_ready_to_face_him.
str_tutorial_3_msg_5 {!}Press_and_hold_down_the_right_mouse_button_to_defend_yourself_with_your_staff_after_your_opponent_starts_his_attack._Try_to_remain_standing_for_twentys_seconds._You_have_{reg3}_seconds_to_go.
str_tutorial_3_msg_6 {!}Congratulations,_you_still_stand_despite_the_enemy's_best_efforts._The_time_has_now_come_to_attack_as_well_as_defend._Approach_the_door_and_press_the_F_key_when_you_see_the_text_'Next_level'.
str_tutorial_3_2_msg_1 {!}Your_staff's_attacks_have_been_enabled_again._Your_first_opponent_is_waiting_in_the_next_room._Defeat_him_by_a_combination_of_attack_and_defence.
str_tutorial_3_2_msg_2 {!}Defeat_your_opponent_with_your_quarterstaff.
str_tutorial_3_2_msg_3 {!}Excellent._Now_the_only_thing_standing_in_your_way_is_one_last_opponent._He_is_in_the_next_room._Move_in_and_knock_him_down.
str_tutorial_3_2_msg_4 {!}Defeat_your_opponent_with_your_quarterstaff.
str_tutorial_3_2_msg_5 {!}Well_done!_In_this_tutorial_you_have_learned_how_to_fight_ably_without_a_shield._Train_hard_and_train_well,_and_no_one_shall_be_able_to_lay_a_stroke_on_you._In_the_next_tutorial_you_may_learn_horseback_riding_and_cavalry_combat._You_can_press_the_Tab_key_at_any_time_to_return_to_the_tutorial_menu.
str_tutorial_4_msg_1 {!}Welcome_to_the_fourth_tutorial._In_this_sequence_you'll_learn_about_riding_a_horse_and_how_to_perform_various_martial_exercises_on_horseback._We'll_start_by_getting_you_mounted_up._Approach_the_horse,_and_press_the_'F'_key_when_you_see_the_word_'Mount'.
str_tutorial_4_msg_2 {!}While_on_horseback,_W,_A,_S,_and_D_keys_control_your_horse's_movement,_not_your_own._Ride_your_horse_and_try_to_follow_the_yellow_flag_around_the_course._When_you_reach_the_flag,_it_will_move_to_the_next_waypoint_on_the_course_until_you_reach_the_finish.
str_tutorial_4_msg_3 {!}Very_good._Next_we'll_cover_attacking_enemies_from_horseback._Approach_the_yellow_flag_now.
str_tutorial_4_msg_4 {!}Draw_your_sword_(using_the_mouse_wheel)_and_destroy_the_two_targets._Try_hitting_the_dummies_as_you_pass_them_at_full_gallop_--_this_provides_an_extra_challenge,_but_the_additional_speed_added_to_your_blow_will_allow_you_to_do_more_damage._The_easiest_way_of_doing_this_is_by_pressing_and_holding_the_left_mouse_button_until_the_right_moment,_releasing_it_just_before_you_pass_the_target.
str_tutorial_4_msg_5 {!}Excellent_work._Now_let_us_try_some_target_shooting_from_horseback._Go_near_the_yellow_flag_now.
str_tutorial_4_msg_6 {!}Locate_the_archery_target_beside_the_riding_course_and_shoot_it_three_times_with_your_bow._Although_you_are_not_required_to_ride_while_shooting,_it's_recommended_that_you_try_to_hit_the_target_at_various_speeds_and_angles_to_get_a_feel_for_how_your_horse's_speed_and_course_affects_your_aim.
str_tutorial_4_msg_7 {!}Congratulations,_you_have_finished_this_tutorial._You_can_press_the_Tab_key_at_any_time_to_return_to_the_tutorial_menu.
str_tutorial_5_msg_1 {!}TODO:_Follow_order_to_the_flag
str_tutorial_5_msg_2 {!}TODO:_Move_to_the_flag,_keep_your_units_at_this_position
str_tutorial_5_msg_3 {!}TODO:_Move_to_the_flag_to_get_the_archers
str_tutorial_5_msg_4 {!}TODO:_Move_archers_to_flag1,_infantry_to_flag2
str_tutorial_5_msg_5 {!}TODO:_Enemy_is_charging._Fight!
str_tutorial_5_msg_6 {!}TODO:_End_of_battle.
str_trainer_help_1 {!}This_is_a_training_ground_where_you_can_learn_the_basics_of_the_game._Use_W,_A,_S,_and_D_keys_to_move_and_the_mouse_to_look_around.
str_trainer_help_2 {!}To_speak_with_the_trainer,_go_near_him,_look_at_him_and_press_the_'F'_key_when_you_see_the_word_'Talk'_under_his_name._When_you_wish_to_leave_this_or_any_other_area_or_retreat_from_a_battle,_you_can_press_the_TAB_key.
str_custom_battle_1 {!}Lord_Haringoth_of_Swadia_is_travelling_with_his_household_knights_when_he_spots_a_group_of_raiders_preparing_to_attack_a_small_hamlet._Shouting_out_his_warcry,_he_spurs_his_horse_forward,_and_leads_his_loyal_men_to_a_fierce_battle.
str_custom_battle_2 {!}Lord_Mleza_is_leading_a_patrol_of_horsemen_and_archers_in_search_of_a_group_of_bandits_who_plundered_a_caravan_and_ran_away_to_the_hills._Unfortunately_the_bandits_have_recently_met_two_other_large_groups_who_want_a_share_of_their_booty,_and_spotting_the_new_threat,_they_decide_to_combine_their_forces.
str_custom_battle_3 {!}Lady_Brina_is_leading_the_defense_of_her_castle_against_a_Swadian_army._Now,_as_the_besiegers_prepare_for_a_final_assault_on_the_walls,_she_must_make_sure_the_attack_does_not_succeed.
str_custom_battle_4 {!}When_the_scouts_inform_Lord_Grainwad_of_the_presence_of_an_enemy_war_band,_he_decides_to_act_quickly_and_use_the_element_of_surprise_against_superior_numbers.
str_custom_battle_5 {!}Lord_Haeda_has_brought_his_fierce_huscarls_into_the_south_with_the_promise_of_plunder._If_he_can_make_this_castle_fall_to_him_today,_he_will_settle_in_these_lands_and_become_the_ruler_of_this_valley.
str_finished (Finished)
str_delivered_damage Delivered_{reg60}_damage.
str_archery_target_hit Distance:_{reg61}_yards._Score:_{reg60}
str_use_baggage_for_inventory Use_your_baggage_to_access_your_inventory_during_battle_(it's_at_your_starting_position).
str_cant_use_inventory_now Can't_access_inventory_now.
str_cant_use_inventory_arena Can't_access_inventory_in_the_arena.
str_cant_use_inventory_disguised Can't_access_inventory_while_you're_disguised.
str_cant_use_inventory_tutorial Can't_access_inventory_in_the_training_camp.
str_1_denar 1_gold
str_reg1_denars {reg1}_gold
str_january_reg1_reg2 Nachhexen_{reg1},_{reg2}
str_february_reg1_reg2 Jahrdrung_{reg1},_{reg2}
str_march_reg1_reg2 Pflugzeit_{reg1},_{reg2}
str_april_reg1_reg2 Sigmarzeit_{reg1},_{reg2}
str_may_reg1_reg2 Sommerzeit_{reg1},_{reg2}
str_june_reg1_reg2 Vorgeheim_{reg1},_{reg2}
str_july_reg1_reg2 Nachgeheim_{reg1},_{reg2}
str_august_reg1_reg2 Erntzeit_{reg1},_{reg2}
str_september_reg1_reg2 Brauzeit_{reg1},_{reg2}
str_october_reg1_reg2 Kaldezeit_{reg1},_{reg2}
str_november_reg1_reg2 Ulriczeit_{reg1},_{reg2}
str_december_reg1_reg2 Vorhexen_{reg1},_{reg2}
str_town_nighttime _It_is_late_at_night_and_honest_folk_have_abandoned_the_streets.
str_door_locked The_door_is_locked.
str_castle_is_abondened The_castle_seems_to_be_unoccupied.
str_town_is_abondened The_town_has_no_garrison_defending_it.
str_place_is_occupied_by_player The_place_is_held_by_your_own_troops.
str_place_is_occupied_by_enemy The_place_is_held_by_hostile_troops.
str_place_is_occupied_by_friendly The_place_is_held_by_friendly_troops.
str_do_you_want_to_retreat Are_you_sure_you_want_to_retreat?
str_give_up_fight Give_up_the_fight?
str_do_you_wish_to_leave_tutorial Do_you_wish_to_leave_the_tutorial?
str_do_you_wish_to_surrender Do_you_wish_to_surrender?
str_can_not_retreat Can't_retreat,_there_are_enemies_nearby!
str_s1_joined_battle_enemy {s1}_has_joined_the_battle_on_the_enemy_side.
str_s1_joined_battle_friend {s1}_has_joined_the_battle_on_your_side.
str_entrance_to_town_forbidden The_town_guards_are_on_the_lookout_for_intruders_and_it_seems_that_you_won't_be_able_to_pass_through_the_gates_unchallenged.
str_sneaking_to_town_impossible The_town_guards_are_alarmed._You_wouldn't_be_able_to_sneak_through_that_gate_no_matter_how_well_you_disguised_yourself.
str_battle_won You_have_won_the_battle!
str_battle_lost You_have_lost_the_battle!
str_attack_walls_success After_a_bloody_fight,_your_brave_soldiers_manage_to_claim_the_walls_from_the_enemy.
str_attack_walls_failure Your_soldiers_fall_in_waves_as_they_charge_the_walls,_and_the_few_who_remain_alive_soon_rout_and_run_away,_never_to_be_seen_again.
str_attack_walls_continue A_bloody_battle_ensues_and_both_sides_fight_with_equal_valour._Despite_the_efforts_of_your_troops,_the_castle_remains_in_enemy_hands.
str_order_attack_success Your_men_fight_bravely_and_defeat_the_enemy.
str_order_attack_failure You_watch_the_battle_in_despair_as_the_enemy_cuts_your_soldiers_down,_then_easily_drives_off_the_few_ragged_survivors.
str_order_attack_continue Despite_an_extended_skirmish,_your_troops_were_unable_to_win_a_decisive_victory.
str_join_order_attack_success Your_men_fight_well_alongside_your_allies,_sharing_in_the_glory_as_your_enemies_are_beaten.
str_join_order_attack_failure You_watch_the_battle_in_despair_as_the_enemy_cuts_your_soldiers_down,_then_easily_drives_off_the_few_ragged_survivors.
str_join_order_attack_continue Despite_an_extended_skirmish,_neither_your_troops_nor_your_allies_were_able_to_win_a_decisive_victory_over_the_enemy.
str_siege_defender_order_attack_success The_men_of_the_garrison_hold_their_walls_with_skill_and_courage,_breaking_the_enemy_assault_and_skillfully_turning_the_defeat_into_a_full-fledged_rout.
str_siege_defender_order_attack_failure The_assault_quickly_turns_into_a_bloodbath._Valiant_efforts_are_for_naught;_the_overmatched_garrison_cannot_hold_the_walls,_and_the_enemy_puts_every_last_defender_to_the_sword.
str_siege_defender_order_attack_continue Repeated,_bloody_attempts_on_the_walls_fail_to_gain_any_ground,_but_too_many_enemies_remain_for_the_defenders_to_claim_a_true_victory._The_siege_continues.
str_hero_taken_prisoner {s1}_of_{s3}_has_been_taken_prisoner_by_{s2}.
str_hero_freed {s1}_of_{s3}_has_been_freed_from_captivity_by_{s2}.
str_center_captured {s2}_have_taken_{s1}_from_{s3}.
str_troop_relation_increased Your_relation_with_{s1}_has_increased_from_{reg1}_to_{reg2}.
str_troop_relation_detoriated Your_relation_with_{s1}_has_deteriorated_from_{reg1}_to_{reg2}.
str_faction_relation_increased Your_relation_with_{s1}_has_increased_from_{reg1}_to_{reg2}.
str_faction_relation_detoriated Your_relation_with_{s1}_has_deteriorated_from_{reg1}_to_{reg2}.
str_party_gained_morale Your_party_gains_{reg1}_morale.
str_party_lost_morale Your_party_loses_{reg1}_morale.
str_other_party_gained_morale {s1}_gains_{reg1}_morale.
str_other_party_lost_morale {s1}_loses_{reg1}_morale.
str_qst_follow_spy_noticed_you The_spy_has_spotted_you!_He's_making_a_run_for_it!
str_s3s_s2 {s3}'s_{s2}
str_s5_is_s51 {s5}_is_{s51}.
str_s5_is_the_ruler_of_s51 {s5}_is_the_ruler_of_{s51}._
str_s5_is_a_nobleman_of_s6 {s5}_is_a_{reg4?noblewoman:nobleman}_of_{s6}._
str_relation_mnus_100 Vengeful
str_relation_mnus_90 Vengeful
str_relation_mnus_80 Vengeful
str_relation_mnus_70 Hateful
str_relation_mnus_60 Hateful
str_relation_mnus_50 Hostile
str_relation_mnus_40 Angry
str_relation_mnus_30 Resentful
str_relation_mnus_20 Grumbling
str_relation_mnus_10 Suspicious
str_relation_plus_0 Indifferent
str_relation_plus_10 Cooperative
str_relation_plus_20 Welcoming
str_relation_plus_30 Favorable
str_relation_plus_40 Supportive
str_relation_plus_50 Friendly
str_relation_plus_60 Gracious
str_relation_plus_70 Fond
str_relation_plus_80 Loyal
str_relation_plus_90 Devoted
str_relation_mnus_100_ns {s60}_is_vengeful_towards_you.
str_relation_mnus_90_ns {s60}_is_vengeful_towards_you.
str_relation_mnus_80_ns {s60}_is_vengeful_towards_you.
str_relation_mnus_70_ns {s60}_is_hateful_towards_you.
str_relation_mnus_60_ns {s60}_is_hateful_towards_you.
str_relation_mnus_50_ns {s60}_is_hostile_towards_you.
str_relation_mnus_40_ns {s60}_is_angry_towards_you.
str_relation_mnus_30_ns {s60}_is_resentful_against_you.
str_relation_mnus_20_ns {s60}_is_grumbling_against_you.
str_relation_mnus_10_ns {s60}_is_suspicious_towards_you.
str_relation_plus_0_ns {s60}_is_indifferent_against_you.
str_relation_plus_10_ns {s60}_is_cooperative_towards_you.
str_relation_plus_20_ns {s60}_is_welcoming_towards_you.
str_relation_plus_30_ns {s60}_is_favorable_to_you.
str_relation_plus_40_ns {s60}_is_supportive_to_you.
str_relation_plus_50_ns {s60}_is_friendly_to_you.
str_relation_plus_60_ns {s60}_is_gracious_to_you.
str_relation_plus_70_ns {s60}_is_fond_of_you.
str_relation_plus_80_ns {s60}_is_loyal_to_you.
str_relation_plus_90_ns {s60}_is_devoted_to_you.
str_relation_reg1 _Relation:_{reg1}
str_center_relation_mnus_100 The_populace_hates_you_with_a_passion
str_center_relation_mnus_90 The_populace_hates_you_intensely
str_center_relation_mnus_80 The_populace_hates_you_strongly
str_center_relation_mnus_70 The_populace_hates_you
str_center_relation_mnus_60 The_populace_is_hateful_to_you
str_center_relation_mnus_50 The_populace_is_extremely_hostile_to_you
str_center_relation_mnus_40 The_populace_is_very_hostile_to_you
str_center_relation_mnus_30 The_populace_is_hostile_to_you
str_center_relation_mnus_20 The_populace_is_against_you
str_center_relation_mnus_10 The_populace_is_opposed_to_you
str_center_relation_plus_0 The_populace_is_indifferent_to_you
str_center_relation_plus_10 The_populace_is_acceptive_to_you
str_center_relation_plus_20 The_populace_is_cooperative_to_you
str_center_relation_plus_30 The_populace_is_somewhat_supportive_to_you
str_center_relation_plus_40 The_populace_is_supportive_to_you
str_center_relation_plus_50 The_populace_is_very_supportive_to_you
str_center_relation_plus_60 The_populace_is_loyal_to_you
str_center_relation_plus_70 The_populace_is_highly_loyal_to_you
str_center_relation_plus_80 The_populace_is_devoted_to_you
str_center_relation_plus_90 The_populace_is_fiercely_devoted_to_you
str_town_prosperity_0 The_poverty_of_the_town_of_{s60}_is_unbearable
str_town_prosperity_10 The_squalorous_town_of_{s60}_is_all_but_deserted.
str_town_prosperity_20 The_town_of_{s60}_looks_a_wretched,_desolate_place.
str_town_prosperity_30 The_town_of_{s60}_looks_poor_and_neglected.
str_town_prosperity_40 The_town_of_{s60}_appears_to_be_struggling.
str_town_prosperity_50 The_town_of_{s60}_seems_unremarkable.
str_town_prosperity_60 The_town_of_{s60}_seems_to_be_flourishing.
str_town_prosperity_70 The_prosperous_town_of_{s60}_is_bustling_with_activity.
str_town_prosperity_80 The_town_of_{s60}_looks_rich_and_well-maintained.
str_town_prosperity_90 The_town_of_{s60}_is_opulent_and_crowded_with_well-to-do_people.
str_town_prosperity_100 The_glittering_town_of_{s60}_openly_flaunts_its_great_wealth.
str_village_prosperity_0 The_poverty_of_the_village_of_{s60}_is_unbearable.
str_village_prosperity_10 The_village_of_{s60}_looks_wretchedly_poor_and_miserable.
str_village_prosperity_20 The_village_of_{s60}_looks_very_poor_and_desolate.
str_village_prosperity_30 The_village_of_{s60}_looks_poor_and_neglected.
str_village_prosperity_40 The_village_of_{s60}_appears_to_be_somewhat_poor_and_struggling.
str_village_prosperity_50 The_village_of_{s60}_seems_unremarkable.
str_village_prosperity_60 The_village_of_{s60}_seems_to_be_flourishing.
str_village_prosperity_70 The_village_of_{s60}_appears_to_be_thriving.
str_village_prosperity_80 The_village_of_{s60}_looks_rich_and_well-maintained.
str_village_prosperity_90 The_village_of_{s60}_looks_very_rich_and_prosperous.
str_village_prosperity_100 The_village_of_{s60},_surrounded_by_vast,_fertile_fields,_looks_immensely_rich.
str_town_alt_prosperity_0 Those_few_items_sold_in_the_market_appear_to_be_priced_well_out_of_the_range_of_the_inhabitants._The_people_are_malnourished,_their_animals_are_sick_or_dying,_and_the_tools_of_their_trade_appear_to_be_broken._The_back_alleys_have_been_abandoned_to_flies_and_mangy_dogs.
str_town_alt_prosperity_20 You_hear_grumbling_in_the_marketplace_about_the_price_of_everyday_items_and_the_shops_are_half_empty._You_see_the_signs_of_malnourishment_on_both_people_and_animals,_and_both_buildings_and_tools_suffer_from_lack_of_repair._Many_may_already_have_migrated_to_seek_work_elsewhere.
str_town_alt_prosperity_40 You_hear_the_occasional_grumble_in_the_marketplace_about_the_price_of_everyday_items,_but_there_appear_to_be_a_reasonable_amount_of_goods_for_sale._You_see_the_occasional_abandoned_building,_shop,_or_cart,_but_nothing_more_than_the_ordinary.
str_town_alt_prosperity_60 The_people_look_well-fed_and_relatively_content._Craftsmen_do_a_thriving_business,_and_some_migrants_appear_to_be_coming_here_from_other_regions_to_seek_their_luck.
str_town_alt_prosperity_80 The_walls,_streets,_and_homes_are_well-maintained._The_markets_are_thronged_with_migrants_from_the_nearby_regions_drawn_here_by_the_availability_of_both_goods_and_work._The_rhythm_of_hammers_and_looms_speak_to_the_business_of_the_artisans'_workshops.
str_village_alt_prosperity_0 Only_a_handful_of_people_are_strong_enough_to_work_in_the_fields,_many_of_which_are_becoming_overgrown_with_weeds._The_rest_are_weak_and_malnourished,_or_have_already_fled_elsewhere._The_draft_animals_have_long_since_starved_or_were_eaten,_although_a_few_carcasses_still_lie_on_the_outskirts,_their_bones_knawed_by_wild_beasts.
str_village_alt_prosperity_20 Some_farmers_and_animals_are_out_in_the_fields,_but_their_small_numbers_suggest_that_some_villagers_may_be_emigrating_in_search_of_food._Farm_implements_look_rusty_and_broken._Brush_and_weeds_seem_to_be_reclaiming_some_of_the_outermost_fields.
str_village_alt_prosperity_40 The_fields_and_orchards_are_busy,_with_villagers_engaged_in_the_tasks_of_the_seasons._Humans_and_animals_alike_look_relatively_healthy_and_well-fed._However,_a_small_number_of_the_outermost_fields_are_left_unsewn,_and_some_walls_are_in_ill_repair,_suggesting_that_there_are_still_not_quite_enough_hands_to_do_all_the_work_which_needs_to_be_done.
str_village_alt_prosperity_60 The_fields_and_orchards_are_humming_with_activity,_with_filled_sacks_of_grain_and_drying_meat_testifying_to_the_productivity_of_the_village's_cropland_and_pastureland.
str_village_alt_prosperity_80 The_fields_and_orchards_are_humming_with_activity,_with_freshly_dug_irrigation_ditches_suggest_that_the_farmers_have_enough_spare_time_and_energy_to_expand_area_under_cultivation._Seasonal_laborers_appear_to_be_flocking_here_to_help_with_the_work_and_join_in_the_general_prosperity.
str_oasis_village_alt_prosperity_0 The_palm_groves_are_virtually_abandoned,_and_the_canals_which_irrigate_them_are_clogged_with_silt._The_handful_of_villagers_you_see_look_malnourished_and_restless._The_draft_animals_have_long_since_starved_or_were_eaten,_although_a_few_carcasses_still_lie_on_the_outskirts,_their_bones_knawed_by_the_wild_jackals_of_the_desert.
str_oasis_village_alt_prosperity_20 Few_villagers_can_be_seen_tending_to_the_palm_groves,_and_in_places,_the_desert_dunes_appear_to_be_encroaching_on_the_gardens._Many_of_the_canals_are_clogged_with_silt,_and_the_wells_and_cisterns_are_filled_with_sand.
str_oasis_village_alt_prosperity_40 Men_and_women_are_busy_tending_the_palm_groves,_climbing_to_the_tops_of_trees_to_pollinate_the_fruit._Healthy_animals_draw_the_pumps_and_wheels_that_bring_water_to_the_fields._Some_of_the_irrigation_canals_and_cisterns,_however,_could_use_some_maintenance.
str_oasis_village_alt_prosperity_60 The_palm_groves_and_orchards_are_humming_with_activity._Farmers_call_to_each_other_cheerfully_from_the_tops_of_the_trees,_where_they_pollinate_the_date_fruit._The_creak_of_wooden_pumps,_the_bellowing_of_draft_animals,_and_the_rush_of_flowing_water_speak_of_an_irrigation_system_that_is_thriving_under_the_villagers'_attention.
str_oasis_village_alt_prosperity_80 The_palm_groves_are_humming_with_activity,_as_farmers_load_up_a_bumper_crop_of_dates_for_sale_to_the_market._Men_and_women_are_hard_at_work_digging_new_wells_and_canals,_to_bring_additional_land_under_irrigation.
str_acres_grain acres_of_grainfields
str_acres_orchard acres_of_orchards_and_vineyards
str_acres_oasis acres_of_irrigated_oasis_gardens
str_looms looms
str_boats boats
str_head_cattle head_of_cattle
str_head_sheep head_of_sheep
str_mills mills
str_kilns kilns
str_pans pans
str_deposits deposits
str_hives hives
str_breweries breweries
str_presses presses
str_smithies smithies
str_caravans overland_caravans
str_traps traps
str_gardens small_gardens
str_tanneries tanning_vats
str_master_miller Master_miller
str_master_brewer Master_brewer
str_master_presser Master_presser
str_master_smith Master_smith
str_master_tanner Master_tanner
str_master_weaver Master_weaver
str_master_dyer Master_dyer
str_war_report_minus_4 we_are_about_to_lose_the_war
str_war_report_minus_3 the_situation_looks_bleak
str_war_report_minus_2 things_aren't_going_too_well_for_us
str_war_report_minus_1 we_can_still_win_the_war_if_we_rally
str_war_report_0 we_are_evenly_matched_with_the_enemy
str_war_report_plus_1 we_have_a_fair_chance_of_winning_the_war
str_war_report_plus_2 things_are_going_quite_well
str_war_report_plus_3 we_should_have_no_difficulty_defeating_them
str_war_report_plus_4 we_are_about_to_win_the_war
str_persuasion_summary_very_bad You_try_your_best_to_persuade_{s50},_but_none_of_your_arguments_seem_to_come_out_right._Every_time_you_start_to_make_sense,_you_seem_to_say_something_entirely_wrong_that_puts_you_off_track._By_the_time_you_finish_speaking_you've_failed_to_form_a_single_coherent_point_in_your_own_favour,_and_you_realise_that_all_you've_done_was_dig_yourself_deeper_into_a_hole._Unsurprisingly,_{s50}_does_not_look_impressed.
str_persuasion_summary_bad You_try_to_persuade_{s50},_but_{reg51?she:he}_outmanoeuvres_you_from_the_very_start._Even_your_best_arguments_sound_hollow_to_your_own_ears._{s50},_likewise,_has_not_formed_a_very_high_opinion_of_what_you_had_to_say.
str_persuasion_summary_average {s50}_turns_out_to_be_a_skilled_speaker_with_a_keen_mind,_and_you_can't_seem_to_bring_forth_anything_concrete_that_{reg51?she:he}_cannot_counter_with_a_rational_point._In_the_end,_neither_of_you_manage_to_gain_any_ground_in_this_discussion.
str_persuasion_summary_good Through_quick_thinking_and_smooth_argumentation,_you_manage_to_state_your_case_well,_forcing_{s50}_to_concede_on_several_points._However,_{reg51?she:he}_still_expresses_doubts_about_your_request.
str_persuasion_summary_very_good You_deliver_an_impassioned_speech_that_echoes_through_all_listening_ears_like_poetry._The_world_itself_seems_to_quiet_down_in_order_to_hear_you_better_._The_inspiring_words_have_moved_{s50}_deeply,_and_{reg51?she:he}_looks_much_more_well-disposed_towards_helping_you.
str_secret_sign_1 The_armoire_dances_at_midnight...
str_secret_sign_2 I_am_selling_these_fine_Arabic_tapestries._Would_you_like_to_buy_some?
str_secret_sign_3 The_friend_of_a_friend_sent_me...
str_secret_sign_4 The_wind_blows_hard_from_the_east_and_the_river_runs_red...
str_countersign_1 But_does_he_dance_for_the_dresser_or_the_candlestick?
str_countersign_2 Yes_I_would,_do_you_have_any_in_blue?
str_countersign_3 But,_my_friend,_your_friend's_friend_will_never_have_a_friend_like_me.
str_countersign_4 Have_you_been_sick?
str_dungeon_short The_dungeon_is_short_in_length.
str_dungeon_medium The_dungeon_is_medium_in_length.
str_dungeon_long The_dungeon_is_long_in_length.
str_dungeon_defeated Since_your_previous_defeat_here_the_dungeon_has_been_cleared,_there_is_nothing_here_for_you_now.
str_dungeon_success You_have_already_successfully_defeated_this_dungeon._There_is_no_challenge_remaining.
str_dungeon_left After_you_fled_the_dungeon_uncompleted_the_inhabitants_left_and_took_their_treasure_with_them._There_is_nothing_here_for_you_now.
str_name_1 Albard
str_name_2 Euscarl
str_name_3 Sigmar
str_name_4 Talesqe
str_name_5 Ritmand
str_name_6 Aels
str_name_7 Raurqe
str_name_8 Bragamus
str_name_9 Taarl
str_name_10 Ramin
str_name_11 Shulk
str_name_12 Putar
str_name_13 Tamus
str_name_14 Reichad
str_name_15 Walcheas
str_name_16 Rulkh
str_name_17 Marlund
str_name_18 Auguryn
str_name_19 Daynad
str_name_20 Joayah
str_name_21 Ramar
str_name_22 Caldaran
str_name_23 Brabas
str_name_24 Kundrin
str_name_25 Pechnak
str_surname_1 {s50}_the_Dashing
str_surname_2 {s50}_of_Middenheim
str_surname_3 {s50}_of_Kislev
str_surname_4 {s50}_the_Soup_Fiend
str_surname_5 {s50}_the_Jovial
str_surname_6 {s50}_the_Queen_Whisperer
str_surname_7 {s50}_of_Mordheim
str_surname_8 {s50}_the_Half_Cut
str_surname_9 {s50}_the_Beastmaster
str_surname_10 {s50}_of_Altdorf
str_surname_11 {s50}_the_Brave
str_surname_12 {s50}_the_Master
str_surname_13 {s50}_of_Artois
str_surname_14 {s50}_the_Hound_Dog
str_surname_15 {s50}_Short_Round
str_surname_16 {s50}_the_Blessed
str_surname_17 {s50}_of_Luccina
str_surname_18 {s50}_Forest_Walker
str_surname_19 {s50}_of_Nuln
str_surname_20 {s50}_of_Bretonnia's_Got_Talent_Fame
str_surname_21 {s50}_the_Long
str_surname_22 {s50}_the_Gaunt
str_surname_23 {s50}_Silkybeard
str_surname_24 {s50}_the_Sparrow
str_surname_25 {s50}_the_Pauper
str_surname_26 {s50}_the_Scarred
str_surname_27 {s50}_the_Fair
str_surname_28 {s50}_the_Grim
str_surname_29 {s50}_the_Red
str_surname_30 {s50}_the_Black
str_surname_31 {s50}_the_Tall
str_surname_32 {s50}_Star-Eyed
str_surname_33 {s50}_the_Fearless
str_surname_34 {s50}_the_Valorous
str_surname_35 {s50}_the_Cunning
str_surname_36 {s50}_the_Coward
str_surname_37 {s50}_Bright
str_surname_38 {s50}_the_Quick
str_surname_39 {s50}_the_Minstrel
str_surname_40 {s50}_the_Bold
str_surname_41 {s50}_Hot-Head
str_surnames_end surnames_end
str_number_of_troops_killed_reg1 Number_of_troops_killed:_{reg1}
str_number_of_troops_wounded_reg1 Number_of_troops_wounded:_{reg1}
str_number_of_own_troops_killed_reg1 Number_of_friendly_troops_killed:_{reg1}
str_number_of_own_troops_wounded_reg1 Number_of_friendly_troops_wounded:_{reg1}
str_retreat Retreat!
str_siege_continues Fighting_Continues...
str_casualty_display Your_casualties:_{s10}^Enemy_casualties:_{s11}{s12}
str_casualty_display_hp ^You_were_wounded_for_{reg1}_hit_points.
str_quest_log_updated Quest_log_has_been_updated...
str_banner_selection_text You_have_been_awarded_the_right_to_carry_a_banner._Your_banner_will_signify_your_status_and_bring_you_honour._Which_banner_do_you_want_to_choose?
str_retirement_text_1 Only_too_late_do_you_realise_that_your_money_won't_last._It_doesn't_take_you_long_to_fritter_away_what_little_you_bothered_to_save,_and_you_fare_poorly_in_several_desperate_attempts_to_start_adventuring_again._You_end_up_a_beggar_in_{s9},_living_on_alms_and_the_charity_of_the_church.
str_retirement_text_2 Only_too_late_do_you_realise_that_your_money_won't_last._It_doesn't_take_you_long_to_fritter_away_what_little_you_bothered_to_save._Once_every_gold_coin_has_evaporated_in_your_hands_you_are_forced_to_start_a_life_of_crime_in_the_backstreets_of_{s9},_using_your_skills_to_eke_out_a_living_robbing_coppers_from_women_and_poor_townsmen.
str_retirement_text_3 Only_too_late_do_you_realise_that_your_money_won't_last._It_doesn't_take_you_long_to_fritter_away_what_little_you_bothered_to_save,_and_you_end_up_a_penniless_drifter,_going_from_tavern_to_tavern_blagging_drinks_from_indulgent_patrons_by_regaling_them_with_war_stories_that_no_one_ever_believes.
str_retirement_text_4 The_silver_you've_saved_doesn't_last_long,_but_you_manage_to_put_together_enough_to_buy_some_land_near_the_village_of_{s7}._There_you_become_a_free_farmer,_and_you_soon_begin_to_attract_potential_{reg33?husbands:wives}._In_time_the_villagers_come_to_treat_you_as_their_local_hero._You_always_receive_a_place_of_honour_at_feasts,_and_your_exploits_are_told_and_retold_in_the_pubs_and_taverns_so_that_the_children_may_keep_a_memory_of_you_for_ever_and_ever.
str_retirement_text_5 The_silver_you've_saved_doesn't_last_long,_but_it's_enough_to_buy_a_small_tavern_in_{s9}._Although_the_locals_are_wary_of_you_at_first,_they_soon_accept_you_into_their_midst._In_time_your_growing_tavern_becomes_a_popular_feasthall_and_meeting_place._People_come_for_miles_to_eat_or_stay_there_due_to_your_sheer_renown_and_the_epic_stories_you_tell_of_your_adventuring_days.
str_retirement_text_6 You've_saved_wisely_throughout_your_career,_and_now_your_silver_and_your_intelligence_allow_you_to_make_some_excellent_investments_to_cement_your_future._After_buying_several_shops_and_warehouses_in_{s9},_your_shrewdness_turns_you_into_one_of_the_most_prominent_merchants_in_town,_and_you_soon_become_a_wealthy_{reg33?woman:man}_known_as_much_for_your_trading_empire_as_your_exploits_in_battle.
str_retirement_text_7 As_a_landed_noble,_however_minor,_your_future_is_all_but_assured._You_settle_in_your_holdfast_at_{s7},_administrating_the_village_and_fields,_adjudicating_the_local_courts_and_fulfilling_your_obligations_to_your_liege_lord._Occasionally_your_liege_calls_you_to_muster_and_command_in_his_campaigns,_but_these_stints_are_brief,_and_you_never_truly_return_to_the_adventuring_of_your_younger_days._You_have_already_made_your_fortune._With_your_own_hall_and_holdings,_you've_few_wants_that_your_personal_wealth_and_the_income_of_your_lands_cannot_afford_you.
str_retirement_text_8 There_is_no_question_that_you've_done_very_well_for_yourself._Your_extensive_holdings_and_adventuring_wealth_are_enough_to_guarantee_you_a_rich_and_easy_life_for_the_rest_of_your_days._Retiring_to_your_noble_seat_in_{s8},_you_exchange_adventure_for_politics,_and_you_soon_establish_yourself_as_a_considerable_power_in_your_liege_lord's_kingdom._With_intrigue_to_busy_yourself_with,_your_own_forests_to_hunt,_a_hall_to_feast_in_and_a_hundred_fine_war_stories_to_tell,_you_have_little_trouble_making_the_best_of_the_years_that_follow.
str_retirement_text_9 As_a_reward_for_your_competent_and_loyal_service,_your_liege_lord_decrees_that_you_be_given_a_hereditary_title,_joining_the_major_nobility_of_the_realm._Soon_you_complete_your_investitute_as_baron_of_{s7},_and_you_become_one_of_your_liege's_close_advisors_and_adjutants._Your_renown_garners_you_much_subtle_pull_and_influence_as_well_as_overt_political_power._Now_you_spend_your_days_playing_the_games_of_power,_administering_your_great_fiefs,_and_recounting_the_old_times_of_adventure_and_glory.
str_retirement_text_10 Though_you_started_from_humble_beginnings,_your_liege_lord_holds_you_in_high_esteem,_and_a_ripple_of_shock_passes_through_the_realm_when_he_names_you_to_the_hereditary_title_of_{reg33?countess:count}_of_{s9}._Vast_fiefs_and_fortunes_are_now_yours_to_rule._You_quickly_become_your_liege's_most_trusted_advisor,_almost_his_equal_and_charged_with_much_of_the_running_of_his_realm,_and_you_sit_a_throne_in_your_own_splendourous_palace_as_one_of_the_most_powerful_figures_of_the_old_world.
str_loot_village attack_innocent_villagers
str_steal_from_villagers steal_from_poor_villagers
str_rob_caravan rob_a_merchant_caravan
str_sell_slavery sell_people_into_slavery
str_men_hungry run_out_of_food
str_men_unpaid not_be_able_to_pay_the_men
str_excessive_casualties turn_every_battle_into_a_bloodbath_for_our_side
str_surrender surrender_to_the_enemy
str_flee_battle run_from_battle
str_pay_bandits pay_off_common_bandits
str_fail_quest fail_a_quest_which_we_undertook_on_word_of_honour
str_squander_money squander_money_given_to_us_in_trust
str_murder_merchant involve_ourselves_in_cold-blooded_murder
str_round_up_serfs round_up_serfs_on_behalf_of_some_noble
str_battle_fate_1 We_were_separated_in_the_heat_of_battle
str_battle_fate_2 I_was_wounded_and_left_for_dead
str_battle_fate_3 I_was_knocked_senseless_by_the_enemy
str_battle_fate_4 I_was_taken_and_held_for_ransom
str_battle_fate_5 I_got_captured,_but_later_managed_to_escape
str_npc_morale_report I'm_{s6}_your_choice_of_companions,_{s7}_your_style_of_leadership,_and_{s8}_the_general_state_of_affairs
str_happy happy_about
str_content content_with
str_concerned concerned_about
str_not_happy not_at_all_happy_about
str_miserable downright_appalled_at
str_morale_reg1 _Morale:_{reg1}
str_bar_enthusiastic ___________________Enthusiastic
str_bar_content ______________Content
str_bar_weary __________Weary
str_bar_disgruntled _____Disgruntled
str_bar_miserable __Miserable
str_here_plus_space here_
str_npc1_intro Only_a_fool_would_interrupt_me_while_I_was_drinking_Bugman's_XXXXXX._Leave_now_before_I_put_an_axe_through_your_skull.
str_npc2_intro Good_day_adventurer,_you_are_an_adventurer_if_I_am_not_mistaken?
str_npc3_intro I_would_say_peace_be_upon_you_but_I_don't_think_you_get_much_peace_in_your_line_of_work.
str_npc4_intro Good_day_to_you_{reg33?madame:sir}.
str_npc5_intro You_want_a_killer_yes?
str_npc6_intro Tell_me_stranger,_what_paths_will_you_tread_when_you_leave_this_city?
str_npc7_intro Invincibilty_at_no_extra_cost
str_npc8_intro Excuse_me_you_seem_to_have_spilt_some_of_your_beverage_on_your_armour._Let_me_see_to_that
str_npc9_intro If_you_are_a_supposed_knight_of_honour_you_can_piss_off,_otherwise_take_a_seat.
str_npc10_intro Keep_staring_at_me_and_you_won't_have_long_to_live.
str_npc11_intro What_do_you_want?
str_npc12_intro Skreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeech.
str_npc13_intro Can_I_help_you_stranger?.
str_npc14_intro Greetings_traveller,_you_look_like_a_fighting_man,_do_you_need_some_cavalry?
str_npc15_intro Oh!_Say,_friend,_are_you_by_chance_heading_out_of_town_any_time_soon?
str_npc16_intro You_wish_to_speak_to_me?
str_npc17_intro I_hope_you_have_a_reason_for_bothering_me?
str_npc18_intro You_better_have_something_important_to_say_to_me_or_I_will_make_you_dance_the_hempen_jig.
str_npc19_intro Help_me_please.
str_npc20_intro Good_day_{reg33?madame:sir}.
str_npc21_intro Yes_yes_I_know,_you're_welcome.
str_npc22_intro These_are_dangerous_times_aren't_they_traveller?
str_npc23_intro Ahoy_there_good_traveller,_would_you_like_to_join_me_for_a_drink_or_10?
str_npc24_intro Funny_meeting_you_in_this_part_of_the_world.
str_npc25_intro I_have_seen_your_company_outside.
str_npc26_intro What?
str_npc27_intro Are_you_looking_for_trouble?_I_haven't_killed_anyone_for_a_while_now.
str_npc28_intro Good_day_{reg33?Madame:Sir}.
str_npc29_intro Here_you_are_at_last.
str_npc30_intro Here_you_are_at_last.
str_npc31_intro Here_you_are_at_last.
str_npc32_intro Here_you_are_at_last.
str_npc33_intro Here_you_are_at_last.
str_npc34_intro Here_you_are_at_last.
str_npc35_intro Here_you_are_at_last.
str_npc36_intro Here_you_are_at_last.
str_npc37_intro Here_you_are_at_last.
str_npc38_intro Here_you_are_at_last.
str_npc39_intro Here_you_are_at_last.
str_npc40_intro Here_you_are_at_last.
str_npc41_intro Here_you_are_at_last.
str_npc42_intro Here_you_are_at_last.
str_npc43_intro Here_you_are_at_last.
str_npc44_intro Here_you_are_at_last.
str_npc45_intro Here_you_are_at_last.
str_npc46_intro Here_you_are_at_last.
str_npc47_intro Here_you_are_at_last.
str_npc48_intro Here_you_are_at_last.
str_npc49_intro Here_you_are_at_last.
str_npc50_intro Here_you_are_at_last.
str_npc51_intro Here_you_are_at_last.
str_npc52_intro Here_you_are_at_last.
str_npc53_intro Here_you_are_at_last.
str_npc54_intro Here_you_are_at_last.
str_npc55_intro Here_you_are_at_last.
str_npc56_intro Here_you_are_at_last.
str_npc57_intro Here_you_are_at_last.
str_npc58_intro Here_you_are_at_last.
str_npc59_intro Here_you_are_at_last.
str_npc60_intro Here_you_are_at_last.
str_npc61_intro Here_you_are_at_last.
str_npc62_intro Here_you_are_at_last.
str_npc63_intro Here_you_are_at_last.
str_npc64_intro Here_you_are_at_last.
str_npc65_intro Here_you_are_at_last.
str_npc66_intro Here_you_are_at_last.
str_npc67_intro Here_you_are_at_last.
str_npc68_intro Here_you_are_at_last.
str_npc69_intro Here_you_are_at_last.
str_npc70_intro Here_you_are_at_last.
str_npc71_intro Here_you_are_at_last.
str_npc72_intro Here_you_are_at_last.
str_npc73_intro Here_you_are_at_last.
str_npc74_intro Here_you_are_at_last.
str_npc75_intro Here_you_are_at_last.
str_npc76_intro Here_you_are_at_last.
str_npc77_intro Here_you_are_at_last.
str_npc78_intro Here_you_are_at_last.
str_npc79_intro Here_you_are_at_last.
str_npc80_intro Here_you_are_at_last.
str_npc81_intro Here_you_are_at_last.
str_npc82_intro Here_you_are_at_last.
str_npc83_intro Here_you_are_at_last.
str_npc84_intro Here_you_are_at_last.
str_npc85_intro Here_you_are_at_last.
str_npc86_intro Here_you_are_at_last.
str_npc87_intro Here_you_are_at_last.
str_npc88_intro Here_you_are_at_last.
str_npc89_intro Good_day_to_you_I_suppose.
str_npc1_intro_response_1 Only_a_fool_wouldn't_ask_you_to_join_my_adventuring_party.
str_npc2_intro_response_1 I_am_indeed_yes,_I_lead_a_brave_party_of_warriors,_no_land_is_untreadable_for_us.
str_npc3_intro_response_1 It_is_true_that_war_is_in_my_nature_but_it_has_to_be_in_this_land._What_do_you_know_of_my_work_anyway?
str_npc4_intro_response_1 I_have_never_had_an_Orc_call_me_{reg33?madame:sir}_before.
str_npc5_intro_response_1 An_efficient_killer_is_always_of_use_to_me?
str_npc6_intro_response_1 Whichever_paths_I_please,_you_look_like_you_have_trodden_many_yourself.
str_npc7_intro_response_1 No_thanks,_I_don't_buy_magic_potions_off_of_strangers.
str_npc8_intro_response_1 Thanks......._hold_on_wait_a_minute,_that_is_my_weapon_you_just_put_under_your_coat!
str_npc9_intro_response_1 I_think_I_will,_are_you_not_a_knight_yourself?
str_npc10_intro_response_1 I_am_not_staring,_I_am_hiring_the_best_fighters_from_around_the_world_for_my_grand_campaigns.
str_npc11_intro_response_1 Who_are_you_and_what's_the_occasion?
str_npc12_intro_response_1 Come_again?
str_npc13_intro_response_1 You_look_like_an_accomplished_man,_what_is_your_story?
str_npc14_intro_response_1 I_may_do_yes,_what_are_your_skills?
str_npc15_intro_response_1 I_am._What_concern_is_it_of_yours?
str_npc16_intro_response_1 Yes,_what's_your_story.
str_npc17_intro_response_1 You're_a_bit_serious_aren't_you?
str_npc18_intro_response_1 Well_you_better_tell_me_what_is_important_then?
str_npc19_intro_response_1 How_can_I_help_you?
str_npc20_intro_response_1 Good_day_to_you,_what_brings_you_here?
str_npc21_intro_response_1 I_don't_follow_you.
str_npc22_intro_response_1 Indeed_they_are,_and_you_look_like_a_dangerous_warrior.
str_npc23_intro_response_1 I_have_a_bit_of_time_to_spare_so_why_not.
str_npc24_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc25_intro_response_1 What_of_my_company?.
str_npc26_intro_response_1 How_is_a_mercenary_going_to_find_work_when_you_take_that_tone?
str_npc27_intro_response_1 I_am_looking_for_muscle_not_trouble._How_long_is_a_while?
str_npc28_intro_response_1 A_strange_on_it_seems,_you_look_like_a_Tomb_King_but_that_is_not_a_nehekharan_accent.
str_npc29_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc30_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc31_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc32_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc33_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc34_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc35_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc36_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc37_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc38_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc39_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc40_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc41_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc42_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc43_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc44_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc45_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc46_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc47_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc48_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc49_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc50_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc51_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc52_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc53_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc54_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc55_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc56_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc57_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc58_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc59_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc60_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc61_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc62_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc63_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc64_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc65_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc66_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc67_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc68_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc69_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc70_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc71_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc72_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc73_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc74_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc75_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc76_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc77_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc78_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc79_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc80_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc81_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc82_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc83_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc84_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc85_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc86_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc87_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc88_intro_response_1 I_am_sorry,_have_we_met_before?
str_npc89_intro_response_1 It_does_not_sound_like_it_is_a_good_day._Is_everything_ok?
str_npc1_intro_response_2 My_mistake_Master_Slayer,_I_will_leave_now,_1000_apologies.
str_npc2_intro_response_2 Yes_but_I_would_rather_not_discuss_my_work.
str_npc3_intro_response_2 Then_lets_not_say_anything._Goodbye.
str_npc4_intro_response_2 Not_really_no.
str_npc5_intro_response_2 Only_ones_I_can_trust.
str_npc6_intro_response_2 I_will_tell_you_no_such_thing.
str_npc7_intro_response_2 I_am_not_one_to_be_taken_in_by_fanciful_tales.
str_npc8_intro_response_2 Thanks_I_guess.
str_npc9_intro_response_2 I_will_not_drink_with_anyone_who_slights_the_honourable.
str_npc10_intro_response_2 I_am_not_staring,_just_passing_by.
str_npc11_intro_response_2 Nothing,_just_passing_through.
str_npc12_intro_response_2 You_insult_my_ears_with_that_high_pitch_wailing_of_yours.
str_npc13_intro_response_2 No,_I_need_no_help_from_you.
str_npc14_intro_response_2 Not_at_this_time,_good_day.
str_npc15_intro_response_2 Mind_your_own_business,_sir.
str_npc16_intro_response_2 No_I_don't,_move_along.
str_npc17_intro_response_2 Actually_it_is_you_who_is_bothering_me.
str_npc18_intro_response_2 Nothing_important_no,_enjoy_your_Black_Jack.
str_npc19_intro_response_2 I_don't_have_time_I_am_afraid.
str_npc20_intro_response_2 Good_day_indeed.
str_npc21_intro_response_2 Madness_really_is_the_strangest_of_afflictions.
str_npc22_intro_response_2 Yes_they_are,_so_you_had_better_mind_your_own_business.
str_npc23_intro_response_2 No_way_grandpa,_you_stink!
str_npc24_intro_response_2 Maybe,_but_I_wish_we_hadn't.
str_npc25_intro_response_2 Mind_your_own_business.
str_npc26_intro_response_2 I_have_no_business_with_you_ogre.
str_npc27_intro_response_2 No_trouble_at_all,_I_will_be_on_my_way.
str_npc28_intro_response_2 I_have_no_business_with_the_undead.
str_npc29_intro_response_2 Not_interested.
str_npc30_intro_response_2 Not_interested.
str_npc31_intro_response_2 Not_interested.
str_npc32_intro_response_2 Not_interested.
str_npc33_intro_response_2 Not_interested
str_npc34_intro_response_2 Not_interested.
str_npc35_intro_response_2 Not_interested.
str_npc36_intro_response_2 Not_interested.
str_npc37_intro_response_2 Not_interested.
str_npc38_intro_response_2 Not_interested.
str_npc39_intro_response_2 Not_interested.
str_npc40_intro_response_2 Not_interested.
str_npc41_intro_response_2 Not_interested.
str_npc42_intro_response_2 Not_interested.
str_npc43_intro_response_2 Not_interested.
str_npc44_intro_response_2 Not_interested.
str_npc45_intro_response_2 Not_interested.
str_npc46_intro_response_2 Not_interested.
str_npc47_intro_response_2 Not_interested.
str_npc48_intro_response_2 Not_interested.
str_npc49_intro_response_2 Not_interested.
str_npc50_intro_response_2 Not_interested.
str_npc51_intro_response_2 Not_interested.
str_npc52_intro_response_2 Not_interested.
str_npc53_intro_response_2 Not_interested.
str_npc54_intro_response_2 Not_interested.
str_npc55_intro_response_2 Not_interested.
str_npc56_intro_response_2 Not_interested.
str_npc57_intro_response_2 Not_interested.
str_npc58_intro_response_2 Not_interested.
str_npc59_intro_response_2 Not_interested.
str_npc60_intro_response_2 Not_interested.
str_npc61_intro_response_2 Not_interested.
str_npc62_intro_response_2 Not_interested.
str_npc63_intro_response_2 Not_interested.
str_npc64_intro_response_2 Not_interested.
str_npc65_intro_response_2 Not_interested.
str_npc66_intro_response_2 Not_interested.
str_npc67_intro_response_2 Not_interested.
str_npc68_intro_response_2 Not_interested.
str_npc69_intro_response_2 Not_interested.
str_npc70_intro_response_2 Not_interested.
str_npc71_intro_response_2 Not_interested.
str_npc72_intro_response_2 Not_interested.
str_npc73_intro_response_2 Not_interested.
str_npc74_intro_response_2 Not_interested.
str_npc75_intro_response_2 Not_interested.
str_npc76_intro_response_2 Not_interested.
str_npc77_intro_response_2 Not_interested.
str_npc78_intro_response_2 Not_interested.
str_npc79_intro_response_2 Not_interested.
str_npc80_intro_response_2 Not_interested.
str_npc81_intro_response_2 Not_interested.
str_npc82_intro_response_2 Not_interested.
str_npc83_intro_response_2 Not_interested.
str_npc84_intro_response_2 Not_interested.
str_npc85_intro_response_2 Not_interested.
str_npc86_intro_response_2 Not_interested.
str_npc87_intro_response_2 Not_interested.
str_npc88_intro_response_2 Not_interested.
str_npc89_intro_response_2 Good_day_indeed.
str_npc1_backstory_a You_don't_look_like_much_of_an_adventurer...._mmmm.
str_npc2_backstory_a Your_party_interests_me.
str_npc3_backstory_a I_enquired_when_I_saw_your_party_enter_the_town._They_say_you_are_a_bold_warrior_and_that_you_are_on_the_lookout_for_other_able_warriors_to_join_you.
str_npc4_backstory_a Yes_it_seems_my_lack_of_orcness_never_escapes_me.
str_npc5_backstory_a Then_Ripnitch_the_assassin_is_where_you_should_invest_your_money.
str_npc6_backstory_a I_have_trodden_every_part_of_these_great_lands,_I_am_Mathias_Thulmann,_Master_Witch_Hunter.
str_npc7_backstory_a I_am_not_offering_a_potion,_I_am_offering_my_services_on_the_field_of_battle_and_also_recommending_my_men.
str_npc8_backstory_a Ah_yes,_you_got_me._I_am_not_usually_this_rusty_but_I_am_feeling_a_bit_peaky_after_eating_all_of_Skeezles_goats_cheese,_it_has_put_me_off_my_game.
str_npc9_backstory_a I_am_a_knight_but_I_do_not_follow_any_soft,_repressive_codes_such_as_chivalry_and_honour._All_they_do_is_trick_a_man_into_being_obedient_and_to_restrain_all_the_natural_and_rightful_urges_a_real_man_feels.
str_npc10_backstory_a Grand_campaigns_usually_mean_lots_of_battles_and_lots_of_bloodshed_which_is_exactly_what_I_live_for.
str_npc11_backstory_a I_don't_see_why_but_if_you_must_know_my_name_is_Eketi_and_I_am_a_Commander_of_the_Dark_Elf_naval_fleets.
str_npc12_backstory_a Skrizzle,_skrizzle................._wooooompa.............._Bug_is_me.................._woooooop.
str_npc13_backstory_a My_name_is_Sir_Aristide,_I_am_a_knight_from_the_court_of_King_Leoncouer.
str_npc14_backstory_a My_name_is_Maephilin,_I_am_a_skilled_horse_archer_and_I_used_to_patrol_the_lands_of_Ellyrion_in_the_Old_World_looking_for_enemies_so_I_am_good_at_spotting_enemies_too.
str_npc15_backstory_a I_am_looking_for_someone_to_travel_with,_to_explore_with_and_to_share_stories_with_and_you_look_like_just_the_kind_of_companion_I_am_looking_for.
str_npc16_backstory_a I_have_no_story_really._I_have_been_mocked_and_ridiculed_my_whole_life._Skeezle_is_my_name.
str_npc17_backstory_a Well_of_course_I_am_serious,_it_is_a_serious_world_out_there_with_no_room_for_trivialities.
str_npc18_backstory_a Adventure,_fun,_the_thrill_of_the_chase,_riding_on_the_open_sea_in_the_face_of_danger_that_is_what_is_important_to_me.
str_npc19_backstory_a My_name_is_Nakwatcha_and_I_am_completely_lost.
str_npc20_backstory_a I_am_just_having_a_quick_break_from_my_treasure_hunts,_give_myself_a_chance_to_splash_the_riches_I_manage_to_acquire.
str_npc21_backstory_a I_am_sorry_fellow,_I_thought_you_were_another_punter_coming_over_to_thank_me_for_making_my_beloved_brew.
str_npc22_backstory_a I_am_about_as_dangerous_as_they_come._Like_my_race_I_am_on_a_path_of_destruction_right_now_and_no_one_will_stand_in_my_way.
str_npc23_backstory_a I_used_to_be_a_seafaring_man_you_know,_back_when_I_used_to_leave_port_on_a_regular_basis._Not_enough_booze_out_at_sea_know_what_I_mean_Captain,_hahahaha._So_you_find_me_mostly_on_land_now.
str_npc24_backstory_a No,_but_I_have_tracked_your_party_a_number_of_times_as_you_have_travelled_throughout_the_land._I_am_quite_familiar_with_your_movements.
str_npc25_backstory_a They_look_like_a_decent_lot_but_they_could_use_some_more_training.
str_npc26_backstory_a I_am_no_mercenary_and_you_are_lucky_I_don't_break_you_in_two_for_saying_so._Like_most_Ogres_I_used_to_be_a_mercenary_when_I_was_younger_but_I_have_moved_on_to_greater_things_since_then.
str_npc27_backstory_a Two_hours,_I_killed_a_guard_at_the_gate_for_asking_for_a_toll_to_pass._I_have_had_no_opportunity_since_then_unfortunately.
str_npc28_backstory_a That_is_because_I_am_not_a_Nehekharan,_I_am_an_Imperial_Lord_or_should_I_say_I_used_to_be_an_Imperial_Lord_anyway.
str_npc29_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc30_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc31_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc32_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc33_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc34_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc35_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc36_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc37_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc38_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc39_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc40_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc41_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc42_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc43_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc44_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc45_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc46_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc47_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc48_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc49_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc50_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc51_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc52_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc53_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc54_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc55_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc56_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc57_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc58_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc59_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc60_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc61_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc62_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc63_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc64_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc65_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc66_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc67_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc68_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc69_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc70_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc71_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc72_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc73_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc74_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc75_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc76_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc77_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc78_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc79_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc80_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc81_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc82_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc83_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc84_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc85_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc86_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc87_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc88_backstory_a I_am_looking_for_a_leader,_someone_who_will_give_me_fame_and_fortune.
str_npc89_backstory_a I_am_just_annoyed_at_how_unfair_townfolk_can_be._First_they_moved_my_menhirs_which_got_my_wind_up_and_then_they_upset_my_little_dog_so_I_stuck_up_for_him.
str_npc1_backstory_b Well_know_this,_I_am_seeking_a_glorious_death_through_fighting_against_the_mightiest_foes._It_is_my_lifes_mission_but_I_will_not_go_down_easily,_it_will_take_a_being_of_legends_to_send_me_to_my_grave._I_used_to_be_an_engineer_before_I_was_disowned_by_my_clan_but_this_is_my_life_now,_I_seek_danger_and_maybe_I_will_seek_it_with_you.
str_npc2_backstory_b My_name_is_Felix._I_am_an_adventurer_and_a_poet_and_I_wish_to_write_the_tales_of_the_leaders_I_follow_when_I_retire._I_am_currently_bound_to_Gotrek_but_I_lost_him_after_a_nights_heavy_drinking._I_will_go_find_him_soon_but_in_the_meantime_I_would_be_happy_to_join_your_party.
str_npc3_backstory_b My_name_is_Jalil_Najid_and_I_used_to_be_the_personal_bodyguard_for_many_of_my_Kingdom's_Caliphs._I_am_a_master_Janissary_and_I_am_famed_for_never_letting_an_assassin_get_close_enough_to_my_master_to_get_into_hand_to_hand_combat._My_eyes_are_sharp_and_my_skill_with_a_bow_is_unrivalled,_if_I_see_you_and_you_are_an_enemy,_then_you_have_but_a_few_seconds_to_live.
str_npc4_backstory_b My_name_is_Oggy_and_I_was_kicked_out_of_my_tribe_for_my_lack_of_aggression._I_was_never_into_breaking_bones,_just_healing_them._I_am_skilled_in_the_arts_of_healing_and_medicine_but_these_skills_got_me_no_respect_back_home.
str_npc5_backstory_b I_kill,_get_high_on_warpstone_and_kill_some_more._Just_show_me_who_is_the_enemy_and_my_blade_will_see_them_rot_on_the_soil.
str_npc6_backstory_b I_dedicate_my_life_to_the_eradication_of_evil_and_the_banishing_of_the_unholy._I_am_currently_taking_a_break_from_a_major_campaign_against_the_Witch_Elves_that_has_been_running_for_years._We_drove_them_out_of_the_Old_World_and_now_we_have_followed_them_to_the_New_World.
str_npc7_backstory_b My_name_is_Captain_Braganza,_leader_of_the_Braganza's_Besiegers,_masters_of_siege_warfare_and_all_wars_of_attrition._We_are_by_far_the_best_value_mercenaries_available_in_the_Old_World_and_up_until_recently_we_have_been_in_the_service_of_the_great_Borgio,_the_highest_endorsement_a_company_can_get.
str_npc8_backstory_b I_am_knowledgeable_in_all_the_plant_life_of_these_lands_and_their_healing_properties._Being_a_healer_is_all_I_have_ever_wanted_to_do_but_my_family_have_sent_me_out_into_the_world_to_teach_me_of_the_world's_dangers_and_make_me_more_serious_apparently.
str_npc9_backstory_b Goats_cheese_always_does_it_to_me_but_you_know_when_you_you_love_something_so_much,_you_don't_even_care,_totally_worth_it,_even_if_it_has_left_me_red_handed.
str_npc10_backstory_b Since_I_was_born_I_have_desired_nothing_but_to_kill_and_destroy_for_the_Gods_who_favoured_me_with_the_power_of_transformation._So_successful_have_I_been_that_I_have_gained_my_own_followers_who_fear_nothing_and_will_fight_savagely_to_their_last_breath.
str_npc11_backstory_b Our_naval_capacity_in_this_part_of_the_world_has_increased_faster_than_any_other_race_over_the_last_few_decades._Very_soon_only_the_pirates_will_be_of_real_concern_to_us._We_are_currently_building_a_new__and_preparing_plans_for_sea_supremacy_so_I_am_out_of_work.
str_npc12_backstory_b Grizznick,_ratatatatatatatata.........................._I_like_to_fight................._booomzoggyzoggy.
str_npc13_backstory_b I_have_recently_completed_a_great_mission_to_make_safe_my_people_in_our_home_lands._The_King_made_me_his_greatest_champion_and_gave_me_a_time_of_leave_to_pray_and_to_see_my_family_but_sooner_than_I_expected_I_was_called_back.
str_npc14_backstory_b Our_situation_here_is_not_as_secure_as_it_used_to_be._We_don't_have_much_land_and_we_are_not_as_dominant_on_the_sea._We_are_vulnerable_in_a_way_we_have_ever_been._Sometimes_the_seas_are_too_dangerous_and_we_need_to_travel_the_whole_distance_of_the_land_to_get_word_to_our_brothers_and_sisters_on_the_continent._This_is_why_I_am_here.
str_npc15_backstory_b My_name_is_Abdul_Khaliq_and_I_am_an_an_anthropologist_and_a_historian._I_live_to_be_educated_and_to_educate_others_on_foreign_cultures_and_of_the_culture_of_my_great_nation_Araby._There_is_a_lot_of_misunderstanding_and_mistrust_among_races_and_nations_in_this_world,_a_misinterpretation_can_lead_to_unfair_opinions_or_even_war._I_hope_to_be_a_diplomat_when_I_am_older_and_bring_greater_understanding_to_the_world.
str_npc16_backstory_b For_most_of_my_life_I_was_weak,_beyond_weak_really_but_I_always_wanted_to_be_an_assassin_and_be_respected_by_clan_Eshin._I_tried_to_better_myself_for_years_in_the_Old_World,_I_never_gave_up_despite_knowing_my_ability_but_no_one_would_really_help_me,_and_I_was_always_a_laughing_stock.
str_npc17_backstory_b You_may_enjoy_a_bit_of_the_jovial_but_when_you_have_lived_a_life_of_protecting_and_serving_your_people_in_times_like_we_have_had_recently_you_will_know_why_I_am_as_stern_as_I_am._My_name_is_Scarloc_and_for_much_of_my_life_I_have_protected_the_Laurelorn_forest_from_invaders_and_trespassers,_especially_the_green_skinned_kind.
str_npc18_backstory_b My_name_is_Eleanor_Nash_and_I_used_to_be_captain_of_the_Silver_Twilight_until_she_was_burnt_to_cinders_by_the_Tomb_Kings.
str_npc19_backstory_b I_was_chased_out_of_the_forest_near_my_home_by_a_family_of_giant_snakes!_We_are_normally_used_to_them_but_these_were_so_big_and_they_chased_me_for_3_days.
str_npc20_backstory_b I_used_to_work_for_a_dungeon_adventurers_guild_but_I_was_so_damn_unlucky._All_kinds_of_stuff_happened_to_me_although_I_was_always_able_to_find_a_way_to_turn_things_around_eventually.
str_npc21_backstory_b The_name_is_Joseph_Bugman_and_I_am_the_master_brewer_who_brews_'Bugman's_XXXXXX'._I_am_sure_you_know_of_my_work._My_brewery_is_near_Karak_Hirn_although_it_has_only_recently_been_rebuilt.
str_npc22_backstory_b Lustria_is_very_attractive_to_the_outside_world._Many_Human,_Skaven,_Orc_and_Elf_try_and_steal_the_relics_of_our_ancestors_and_the_sacred_treasures_of_Sotek.
str_npc23_backstory_b You_know_you_look_like_a_leader,_and_I_used_to_be_on_ships_led_by_great_leaders,_great_pirates_who_ruled_the_waves_from_one_end_to_the_other.
str_npc24_backstory_b My_name_is_Adelyn_and_I_am_skilled_in_the_arts_of_tracking_and_path_finding._My_people_are_so_hell_bent_on_creating_new_machinery_and_technology_to_do_their_work_for_them_but_I_prefer_to_use_the_more_natural_tools_given_to_me.
str_npc25_backstory_b My_name_is_Erasmus._I_used_to_be_the_head_pitfighter_trainer_at_the_fighting_pits_in_Mordheim._Some_of_the_best_fighters_in_history_have_been_trained_in_my_school._Strength,_skill_and_relentlessness_are_all_qualities_I_brand_onto_my_students._Don't_confuse_them_with_the_ones_you_see_in_tournaments,_I_have_nothing_to_do_with_those_incompetent_fools.
str_npc26_backstory_b My_name_is_Uggluk_Snaggletooth_and_I_come_from_a_land_far_to_the_north_of_the_Chaos_wastelands._I_was_once_a_mighty_bull_but_now_I_am_an_outcast_after_losing_a_fight_with_the_tyrant_for_control_of_my_kingdom.
str_npc27_backstory_b I_was_born_to_kill,_ever_since_I_was_an_infant_I_discovered_the_pleasures_of_smashing_the_life_out_of_others._Any_quest,_any_adventure,_I_will_take_it_if_it_means_a_chance_for_a_fight.
str_npc28_backstory_b I_liked_to_go_exploring,_treasure_hunting_to_further_the_glory_and_prestige_of_the_Empire._I_wanted_to_discover_new_lands_and_hopefully_claim_uninhabited_land_for_us_on_new_continents._Sadly_for_me_I_went_south_instead_of_south_west.
str_npc29_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc30_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc31_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc32_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc33_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc34_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc35_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc36_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc37_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc38_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc39_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc40_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc41_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc42_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc43_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc44_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc45_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc46_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc47_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc48_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc49_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc50_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc51_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc52_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc53_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc54_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc55_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc56_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc57_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc58_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc59_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc60_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc61_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc62_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc63_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc64_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc65_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc66_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc67_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc68_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc69_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc70_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc71_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc72_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc73_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc74_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc75_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc76_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc77_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc78_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc79_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc80_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc81_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc82_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc83_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc84_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc85_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc86_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc87_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc88_backstory_b I_hear_rumours_that_you_are_that_someone.
str_npc89_backstory_b Now_the_Chief_said_that_I_walloped_them_all_but_I_didn't,_I_tapped_them,_it_is_not_my_fault_they_have_such_weaks_skulls._Maybe_next_time_they_will_learn_some_manners.
str_npc1_backstory_c But_know_this,_I_give_everything_to_the_mission_at_hand,_whatever_the_odds,_and_whatever_the_sacrifice!_I_will_not_tolerate_a_leader_who_does_not_do_the_same.
str_npc2_backstory_c I_am_handy_with_a_sword_though_not_the_best_fighter_you_will_ever_see._Put_me_up_against_the_skaven_scum_and_you_will_see_no_warrior_more_determined_than_me._I_can_also_rouse_the_camp_with_a_tale_or_two_I_tell_you.
str_npc3_backstory_c I_left_my_post_recently_though_as_the_Caliphs_are_favouring_Sultan's_guards_over_us_janissary's_as_bodyguards_nowadays._I_am_looking_for_a_new_master_to_serve_and_I_think_you_may_be_the_one_I_am_looking_for.
str_npc4_backstory_c I_used_to_work_as_a_medic_in_the_Blood_Bowl_leagues_but_the_crowd_would_rather_chant_insults_at_me_for_my_softness_rather_than_at_the_opposition_team._So_I_left_my_job_and_was_banished_soon_after.
str_npc5_backstory_c You_need_one_such_as_me_yes?.
str_npc6_backstory_c The_difference_here_is_that_our_intelligence_on_the_Dark_Elf_land_is_not_as_reliable_as_before_so_we_will_now_watch_and_wait_rather_than_continue_the_assault._If_you_have_a_spot_in_your_company_for_a_skilled_fighter_I_could_ride_with_you_in_the_mean_time?
str_npc7_backstory_c We_are_now_released_and_my_men_have_parted_in_order_to_train_and_make_experience_different_types_of_wars._I_now_offer_you_my_services,_as_their_leader_and_the_finest_of_our_company._Hire_me_and_also_hire_my_troops_whenever_you_can.
str_npc8_backstory_c Anyway_lets_just_call_this_even_and_get_back_to_our_business._I_would_offer_you_some_cheese_but_it_is_all_gone.
str_npc9_backstory_c We_are_also_for_sale_around_the_taverns_of_the_Old_World._If_you_can_afford_my_men_then_hire_them,_that_is_if_you_want_to_win_battles._I_am_available_for_hire_too,_the_best_of_them_all.
str_npc10_backstory_c You_will_find_them_in_the_many_taverns_you_will_come_across_on_your_grand_campaigns._They_fight_for_the_Gods_and_for_me,_if_you_will_truly_indulge_me_in_relentless_conquest_then_I_may_just_fight_for_you.
str_npc11_backstory_c It_won't_last_forever_though_and_when_we_are_ready_to_make_our_move_we_will_control_the_seas_from_top_to_bottom._Nothing_will_go_on_without_our_permission._On_pain_of_death.
str_npc12_backstory_c Gouge_the_eye,_pluck_the_beast,_gorge_upon_a_greasy_feast................._you_like_pie?_Wahahahahahahahahah!
str_npc13_backstory_c The_King_called_for_a_crusade_against_Araby_and_the_Tomb_Kings,_both_have_been_gaining_in_power_over_the_years_and_he_fears_that_if_one_gets_too_powerful_then_they_will_invade._We_are_pre-empting_this_by_striking_first._The_crusade_has_been_on_and_off_though_as_fighting_there_has_been_harder_than_we_thought._We_have_made_more_enemies_than_we_figured_and_our_resources_and_campaign_plans_have_had_to_be_cancelled_and_rethought.
str_npc14_backstory_c My_passion_is_for_breeding_horses,_I_breed_the_best_in_the_whole_world_and_if_my_kin_are_to_travel_quickly_here_they_will_need_my_horses._I_have_set_up_3_stables_here_which_will_breed_the_best_stock_quickly_but_I_am_reluctant_to_go_home_in_case_something_goes_wrong.
str_npc15_backstory_c Obviously_you_will_need_more_than_my_mind_as_you_are_a_warrior_party_after_all_but_I_can_assure_you_than_I_am_a_good_horse_archer_who_can_do_his_fair_share_on_the_battlefield.
str_npc16_backstory_c Then_I_came_to_this_part_of_the_world_and_Clan_Rictus_offered_me_friendship_and_training_to_become_a_stormvermin._My_whole_life_I_only_wanted_to_be_Eshin_but_it_was_Rictus_who_took_me_as_their_own._I_know_I_am_not_that_strong_compared_to_most_but_for_the_first_time_in_my_life_I_can_defend_myself_and_be_of_service_to_those_I_wish_to_help.
str_npc17_backstory_c Recently_our_lands_have_been_infested_with_a_dark_power,_Sylvanian_we_think_although_we_thought_they_were_destroyed._We_have_fled_to_a_secret_location_while_rangers_such_as_myself_stay_on_the_lookout_for_a_time_when_it_is_safe_to_come_back.
str_npc18_backstory_c I_have_been_moving_around_from_town_to_town_but_I_am_getting_bored_now_of_beating_up_all_the_men_and_taking_their_money_at_poker._It_was_fun_at_the_start_but_now_it_is_old_hat._I_want_a_challenge_if_you_know_what_I_mean,_I_didn't_grow_up_to_live_the_same_low_key_life_as_these_skallywags.
str_npc19_backstory_c Right_now_I_don't_know_what_to_do_as_I_am_young_and_not_very_experienced._I_see_safety_in_numbers_so_I_would_like_to_join_your_party_and_do_what_you_do._I_would_feel_a_lot_safer.
str_npc20_backstory_c When_I_first_heard_about_Lustria_I_was_sceptical_but_when_I_was_told_about_the_riches_to_be_found_in_the_new_world_I_nearly_wet_myself_in_excitement._My_luck_has_turned_since_I_started_going_there_and_I_am_not_even_sure_if_I_will_go_back_underground.
str_npc21_backstory_c It_was_destroyed_and_all_my_workers_killed_a_while_ago_by_an_army_of_Goblin_raiders._I_vowed_vengeance_and_I_took_my_war_party_out_to_get_revenge_for_this_gravest_of_crimes._We_went_out_and_spilt_blood_but_only_I_returned._So_much_death,_and_not_even_the_execution_of_justice_can_placate_the_fury_inside_of_me._I_cannot_bear_to_go_back_to_my_brewery_at_the_moment_as_the_pain_is_still_too_near,_my_new_workers_are_doing_a_fine_job_though_and_my_brew_is_as_good_as_ever._I_will_rise_against_the_goblins_again,_my_rangers_are_currently_training_in_the_town_tournaments,_what_a_force_they_will_be.
str_npc22_backstory_c Before_it_was_small_excursions,_either_private_or_state_funded_but_now_the_humans_are_sending_whole_armies_to_our_land_and_it_poses_the_greatest_threat_to_our_existence.
str_npc23_backstory_c Sometimes_I_wish_I_was_back_out_there_having_adventures,_but,_hic,_then_I_remember,_hic_hic._How_comfortable_it_is_in_a_tavern!
str_npc24_backstory_c _I_have_never_been_much_of_a_fighter_but_I_love_to_travel_and_see_the_world._There_is_always_much_war_and_conflict_going_on_but_if_you_take_the_time_to_learn_local_cultures_and_customs_you_can_have_a_peaceful_and_fulfilling_time_as_a_traveller.
str_npc25_backstory_c I_am_skilled_in_the_arts_of_all_weapons_and_I_would_like_to_join_your_company_and_help_train_your_men_into_the_finest_fighters_in_the_field.
str_npc26_backstory_c Normally_losing_a_fight_with_a_tyrant_costs_you_your_life_but_I_managed_to_escape,_albeit_in_a_much_weaker_state_than_I_was._Now_I_stay_in_this_part_of_the_world,_but_one_day_once_I_have_built_up_my_strength_and_accumulated_enough_wealth_to_afford_an_army_I_will_return_and_claim_my_kingdom_for_myself.
str_npc27_backstory_c I_saw_your_army_earlier,_if_you_are_an_adventurer_then_maybe_you_could_use_my_strength,_speed_and_agility_to_destroy_your_enemies?
str_npc28_backstory_c I_ended_up_in_Nehekhara,_in_a_Tomb_King_pyramid._I_was_excited_with_what_I_found_but_I_was_foolish_and_didn't_heed_the_signs_to_run._I_ran_into_a_liche_priest_who_cursed_me_and_turned_me_in_to_one_of_them.
str_npc29_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc30_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc31_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc32_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc33_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc34_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc35_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc36_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc37_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc38_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc39_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc40_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc41_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc42_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc43_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc44_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc45_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc46_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc47_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc48_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc49_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc50_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc51_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc52_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc53_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc54_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc55_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc56_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc57_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc58_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc59_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc60_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc61_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc62_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc63_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc64_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc65_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc66_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc67_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc68_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc69_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc70_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc71_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc72_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc73_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc74_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc75_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc76_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc77_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc78_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc79_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc80_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc81_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc82_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc83_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc84_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc85_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc86_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc87_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc88_backstory_c So_I_travelled_around_to_find_you_and_here_you_are.
str_npc89_backstory_c Everyone_ended_up_mad_at_me_so_I_went_for_a_walk,_not_a_sulk_like_they_said,_but_a_walk,_and_I_may_have_walked_a_bit_too_far,_i_don't_even_know_where_I_am_now.
str_npc1_backstory_later You_again!_Either_drink_and_talk,_or_drink_and_be_silent,_either_way_you'd_better_grab_a_tankard.
str_npc2_backstory_later I_have_been_selling_poetry_for_which_men_can_use_to_woo_a_fair_maiden,_it_has_been_quite_lucrative._You_would_have_thought_that_people_would_be_capable_to_at_least_think_of_something_themselves,_but_I_guess_not.
str_npc3_backstory_later I_have_been_looking_for_work_but_not_many_people_seem_to_see_the_value_in_a_ranged_specialist_bodyguard._Maybe_you_are_ready_to_give_me_work?
str_npc4_backstory_later I_have_tried_so_hard_but_still_no_one_wants_to_hire_my_talents._Have_you_found_a_good_healer_yet_{sir/madame},_if_not_please_do_not_forget_I_am_here.
str_npc5_backstory_later If_you_don't_hire_me_soon_my_price_will_only_go_up.
str_npc6_backstory_later My_offer_is_still_there_if_you_wish_to_take_it?
str_npc7_backstory_later If_you_have_sieges_to_win_you_know_where_I_am.
str_npc8_backstory_later Got_any_cheese?
str_npc9_backstory_later You_going_to_hire_me_or_what?
str_npc10_backstory_later Grrrrrrrrrrrrrrrrrrrrr
str_npc11_backstory_later You_again,_be_quick.
str_npc12_backstory_later Xom_xom_xom.
str_npc13_backstory_later Good_day_to_you_again_traveller,_I_trust_everything_is_going_your_way.
str_npc14_backstory_later If_it_isn't_{playername}_once_more,_you_seem_to_travel_nearly_as_fast_as_me._I_am_still_looking_for_some_real_work,_nothing_but_odd_jobs_have_surfaced_recently.
str_npc15_backstory_later We_meet_again_{playername},_I_would_still_like_to_join_your_party_so_if_you_have_room_then_please_accept_me_as_a_companion.
str_npc16_backstory_later If_you_need_a_stormvermin_to_help_clear_out_your_enemies_then_I_am_your_rat.
str_npc17_backstory_later Good_day,_let_us_have_a_drink_and_exchange_information.