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This repository was archived by the owner on Apr 17, 2022. It is now read-only.
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This repository was archived by the owner on Apr 17, 2022. It is now read-only.
"research completed" sound should not play when clicking on a researched item #60
#!c
switch(psResearch->iconID)
{
case IMAGE_RES_DROIDTECH:
audio_PlayStream("sequenceaudio/res_droid.ogg", maxVolume, NULL, NULL);
break;
case IMAGE_RES_WEAPONTECH:
audio_PlayStream("sequenceaudio/res_weapons.ogg", maxVolume, NULL, NULL);
break;
case IMAGE_RES_COMPUTERTECH:
audio_PlayStream("sequenceaudio/res_com.ogg", maxVolume, NULL, NULL);
break;
case IMAGE_RES_POWERTECH:
audio_PlayStream("sequenceaudio/res_pow.ogg", maxVolume, NULL, NULL);
break;
case IMAGE_RES_SYSTEMTECH:
audio_PlayStream("sequenceaudio/res_systech.ogg", maxVolume, NULL, NULL);
break;
case IMAGE_RES_STRUCTURETECH:
audio_PlayStream("sequenceaudio/res_strutech.ogg", maxVolume, NULL, NULL);
break;
case IMAGE_RES_CYBORGTECH:
audio_PlayStream("sequenceaudio/res_droid.ogg", maxVolume, NULL, NULL);
break;
case IMAGE_RES_DEFENCE:
audio_PlayStream("sequenceaudio/res_strutech.ogg", maxVolume, NULL, NULL);
break;
}
If the community can reach a consensus on this I'll happily remove the code in question (or leave it alone, depending on the aforementioned consensus). For a bottle of Gin I'll make it a configurable option (with the default being whatever the consensus is).
The thing is that for every research-type mentioned in that piece of code in the original WZ a video has been played (that has audio that added some information on what type of research you researched) just to the right of the model.
So a better option imho would be to extract the sound from the videos (they are GPL now, so we are allowed to do this :D) and replace the .ogg-files with the corresponding (correct) sound.
I think the easier solution would be just to not play that sound at all. I mean, I don't think it's much of a benefit, and it gets kind of annoying after a while, with or without the overlap...
Activity
wzdev-ci commentedon Sep 9, 2008
EvilGuru changed status from
newtoacceptedwzdev-ci commentedon Sep 9, 2008
EvilGuru changed owner from `` to
EvilGuruwzdev-ci commentedon Sep 9, 2008
EvilGuru commented
This is the offending code (from intelmap.c):
If the community can reach a consensus on this I'll happily remove the code in question (or leave it alone, depending on the aforementioned consensus). For a bottle of Gin I'll make it a configurable option (with the default being whatever the consensus is).
wzdev-ci commentedon Sep 10, 2008
Kreuvf commented
The thing is that for every research-type mentioned in that piece of code in the original WZ a video has been played (that has audio that added some information on what type of research you researched) just to the right of the model.
So a better option imho would be to extract the sound from the videos (they are GPL now, so we are allowed to do this :D) and replace the .ogg-files with the corresponding (correct) sound.
wzdev-ci commentedon Oct 12, 2008
Giel changed operating_system which not transferred by tractive
wzdev-ci commentedon Oct 12, 2008
Giel changed milestone from `` to
2.1wzdev-ci commentedon Dec 1, 2008
Buginator changed blocking which not transferred by tractive
wzdev-ci commentedon Dec 1, 2008
Buginator changed blockedby which not transferred by tractive
wzdev-ci commentedon Dec 1, 2008
Buginator commented
The intel FMVs don't have any sound.
It just uses the wav (.ogg) file for this. I guess since they supported more than one language.
It repeats since we don't have a way to stop said sample. Well, easily that is.
I was thinking we should just use a dedicated channel (source) for this, and all FMV related stuff, so we can stop it.
wzdev-ci commentedon May 15, 2009
Zarel changed priority from
minortotrivialwzdev-ci commentedon May 15, 2009
Zarel commented
Well, now that we do have FMVs, thoughts?
wzdev-ci commentedon May 8, 2010
Buginator removed milestone (was
2.1)wzdev-ci commentedon May 8, 2010
Buginator commented
Milestone 2.1 deleted
wzdev-ci commentedon Jul 11, 2010
Buginator changed status from
acceptedtoclosedwzdev-ci commentedon Jul 11, 2010
Buginator set resolution to
fixedwzdev-ci commentedon Jul 11, 2010
Buginator commented
(In [11147]) Prevent overlapping sounds when looking at intel information.
fixes #60
wzdev-ci commentedon Jul 11, 2010
Buginator commented
(In [11148]) Prevent overlapping sounds when looking at intel information.
fixes #60
2.3:[11147]
wzdev-ci commentedon Jul 11, 2010
Buginator commented
(In [11149]) Prevent overlapping sounds when looking at intel information.
fixes #60
2.3: [11147]
trunk: [11148]
wzdev-ci commentedon Jul 11, 2010
Git SVN Gateway <gateway@...> commented
(In [0dca1b06a1b7607f06d1b58a5869a3f3420e7f5b]) Prevent overlapping sounds when looking at intel information.
fixes #60
2.3:[11147]
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11148 4a71c877-e1ca-e34f-864e-861f7616d084
wzdev-ci commentedon Jul 11, 2010
Zarel set milestone to
unspecifiedwzdev-ci commentedon Jul 11, 2010
Zarel commented
I think the easier solution would be just to not play that sound at all. I mean, I don't think it's much of a benefit, and it gets kind of annoying after a while, with or without the overlap...
wzdev-ci commentedon Oct 9, 2010
Git SVN Gateway <gateway@...> commented
In [0dca1b06a1b7607f06d1b58a5869a3f3420e7f5b]:
wzdev-ci commentedon Oct 14, 2010
Git SVN Gateway <gateway@...> commented
In [0dca1b06a1b7607f06d1b58a5869a3f3420e7f5b]: