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"Retreat at medium damage" causes units attached to commander to freeze in place. #2634
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@highlander1599 what do you think of this? Should "move" order be ignored by those units who are returning to repair, when attached to commander? I don't remember if current behavior is a bug, or a feature. |
It used to be that a vehicle retreating for repair would ignore all orders unless it was detached from the commander. This is beneficial because damaged vehicles will remove themselves from a battle whilst the rest of the unit can remain in combat. |
@gantsevdenis Were you able to reproduce the issue? In my Insane playthroughs, I have my units mostly set to retreat at medium damage and also mostly stay in motion in a fight. All damaged units are moving back to the repair facilities and move only back to my commander after they got fully repaired no matter how many move or attack orders I gave the commander meanwhile. |
@highlander1599 yes, very easily reproducible on 4.2.7. Anyway, yes, please try to reproduce it to see yourself, it's very straightforward: 2022-08-09.19-19-05.mp4 |
@gantsevdenis Strange. I don't have the time to check it today, maybe tomorrow evening. |
@gantsevdenis Sorry Denis, I will not have the time to check it before my 2-week vacation starting this Sunday. |
I've got the similer bug. But with only artillary units. |
This has nothing to do with the issue mentionned above, what you are telling is completely normal; artillery doesn't ever get attached to Commander, it can only be in FIRESUPPORT mode, which is completely unrelated. They freeze because they aren't far enough from the Commander. So unless you add more information, everything you said is completely normal |
No. Previously and in the next mission I got other behavior definitely. Normally after attaching artillary units and commander move all together. |
Describe the bug
Once damaged, units set to retreat that have been attached to a commander will often become unable to perform either automated or manual orders. They will stay in place, continuing to fire at the enemy while also ignoring explicit orders to move.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Units that have taken enough damage to trigger a retreat should not return until they are fully repaired.
Units should never ignore an explicit order to move out of enemy fire.
I am aware that these two behaviours may be contradictory in some cases.
Your System:
Version: 4.2.7
Additional context
The "Return for repair" order can sometimes (but not necessarily always) be used to dislodge frozen units.
Reported in 2009:
https://forums.wz2100.net/viewtopic.php?t=4089
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