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info |23:42:09: [getMessage:306] Assert in Warzone: /home/max/warzone2100/lib/netplay/netqueue.cpp:306 (messagePos != messages.begin()), last script event: ''
info |23:42:09: [NETallowJoining:4211] Spectator[21] The Overlord has joined, IP is: REDACTED
info |23:42:10: [lookupRatingAsync:145] Requesting "https://wz2100-autohost.net/rating/" for player 21 (The Overlord) (d16a6a3bffaa39505ceb8c79393cab83e4dc737cf0ccc5f16ce61c6083a3abd4)
info |23:42:24: [NETprocessSystemMessage:2676] Player 17 has left the game.
info |23:42:29: [getMessage:306] No message to get!
info |23:42:29: [getMessage:306] Assert in Warzone: /home/max/warzone2100/lib/netplay/netqueue.cpp:306 (messagePos != messages.begin()), last script event: ''
info |23:42:29: [NETallowJoining:4211] Spectator[17] Indian has joined, IP is: REDACTED
info |23:42:29: [lookupRatingAsync:145] Requesting "https://wz2100-autohost.net/rating/" for player 17 (Indian) (ab483ceedf6bb7cbef07caa90ecb973ade450166f53755e5af72a44aedf283d3)
info |23:42:37: [NETprocessSystemMessage:2676] Player 15 has left the game.
error |23:42:58: [NETsend:1808] Failed to send message (type: 50, rawLen: 3, compressedRawLen: 0) to 20: Resource temporarily unavailable
error |23:42:58: [NETplayerClientDisconnect:921] Player (20) has left unexpectedly - but socket already closed?
Describe the bug
Random crash
To Reproduce
No steps to reproduce the behavior
Your System:
Tail of log
Crash gdmp
warzone2100.gdmp-AFHQXt.txt
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