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Neuter the outputBuffer argument to AudioProcessingEvent after the event has been dispatched #58

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olivierthereaux opened this issue Sep 11, 2013 · 1 comment

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@olivierthereaux
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Originally reported on W3C Bugzilla ISSUE-21706 Tue, 16 Apr 2013 02:41:21 GMT
Reported by Ehsan Akhgari [:ehsan]
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Similar to the neutering behavior for decodeAudioData's argument, we need to precisely define what happens when script attempts to access or modify AudioProcessingEvent.outputBuffer after the event has been dispatched. The most efficient way to handle this would be to neuter the array buffers in outputBuffer so that the implementation can use the buffer without having to copy its data to an internal buffer in order to avoid being affected by any possible modifications coming from content after the event has been dispatched.

@joeberkovitz
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This bug is no longer relevant under the AudioWorker proposal #113. Let's close this.

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