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Unreviewed build fix.
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Mohsin Qureshi committed Mar 6, 2024
1 parent 29a7a56 commit 5127628
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -1252,7 +1252,7 @@ FloatRect AXIsolatedObject::relativeFrame() const
// However, we don't have access to the render tree in this context (only the AX isolated tree, which is too sparse for this purpose), so
// until we cache the necessary information let's go to the main-thread.
} else if (roleValue() == AccessibilityRole::Column || roleValue() == AccessibilityRole::TableHeaderContainer)
relativeFrame = exposedTableAncestor() ? relativeFrameFromChildren() : FloatRect();
return exposedTableAncestor() ? relativeFrameFromChildren() : FloatRect();

// Mock objects and SVG objects need use the main thread since they do not have render nodes and are not painted with layers, respectively.
// FIXME: Remove isNonLayerSVGObject when LBSE is enabled & SVG frames are cached.
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