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Celestial-Body-Simulator

A celestial body simulator in Godot Screenshot 2023-12-02 at 20 41 21

The mass of each object is its mass in the rigid body. If you want to change the speed of the simulation change the speed_mod variable in both the CelestialBody.gd file and the Player.gd file. It is automatically set at 5000.

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A celestial body simulator in Godot

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