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Manual UV component count #47

Merged
merged 5 commits into from
Mar 26, 2021
Merged

Manual UV component count #47

merged 5 commits into from
Mar 26, 2021

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Whinarn
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@Whinarn Whinarn commented Mar 26, 2021

Added support to set the manual UV component count when simplifying a mesh though the LOD Generator Helper component as well as through the MeshSimplifier.Initialize method.

Closes #22

@Whinarn Whinarn added the enhancement New feature or request label Mar 26, 2021
@Whinarn Whinarn changed the base branch from master to next March 26, 2021 23:38
@Whinarn Whinarn merged commit 6fcb6da into next Mar 26, 2021
@Whinarn Whinarn deleted the manual-uv-component-count branch March 26, 2021 23:38
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🎉 This PR is included in version 3.0.0 🎉

The release is available on GitHub release

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Make MeshUtils.GetUsedUVComponents configurable
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