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can u send me cheatsheet for compile and use modules #320

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johnfelipe opened this issue Apr 28, 2020 · 9 comments
Open

can u send me cheatsheet for compile and use modules #320

johnfelipe opened this issue Apr 28, 2020 · 9 comments

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@johnfelipe
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I need something like this:

#319 (comment)

or a gist page, for how install in Grid connected region mode for compile and use modules
Stay alert

@emperorstarfinder
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When compiling modules during the compile and build for WhiteCoreSim you need to either drop them in the WhiteCore/Modules directory under the appropriate folder (i.e. avatar, agent, world, etc.). However, if you are not a developer simply drop the module with its appropriate prebuild.xml file in the addon-modules directory, and runprebuild.bat (for Windows) runprebuild.sh (for Mac and Linux) will compile and configure the solution files appropriately. No other action is needed unless there are configurable settings for that module that are required in the ini configuration files. Remember not all third party modules that work for other architectures will work with WhiteCoreSim.

@johnfelipe
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johnfelipe commented Apr 30, 2020 via email

@greythane
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Good idea... I will sort out something :)

@emperorstarfinder
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I will be doing videos for all the architectures in the next week or two once I get my new development/ gaming rig built. Just a matter of waiting on parts.

@johnfelipe
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@emperorstarfinder I'm waiting for sure

@johnfelipe
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@emperorstarfinder remember pls that videos, will be important for me, for understand how works
TNKS

@emperorstarfinder
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Just a quick update, I was able to build my new machine over the weekend. I am still finishing up a few benchmark tests but will be starting to put together tutorial guide series for each of the various architectures currently available shortly. FIrst videos will probably be available over the weekend.

@johnfelipe
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johnfelipe commented Aug 10, 2020 via email

@johnfelipe
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@emperorstarfinder and @greythane, pls update this issue with video or something
Tnks

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