A simple example using JOGL, JOVR and Oculus Rift DK2
Currently Targeting OpenGL 2.1
I get ~113fps on OSX 10.8.5 on a mid-2010 MBP.
Work In Progress.
run targets: RiftClient0440NoMatirx - textures added, but viewport is wrong?? RiftClient0440 - strange matrix effect RiftClient0440PVM - does not display anything