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Looks pretty darn good to me
Is it just me or has Ian ALWAYS been spawning in with a helmet on now? |
I was assuming people were giving him one every shift. |
I've been the only one on shift and he had one already on multiple times. |
ian's hat is persistent |
If Ian doesn't die, his hat persists between rounds. If he does, he spawns as a puppy during the next round. |
I fucking hate these sprites because they are out of place. They go from the top down and NO OTHER SPRITE DOES THIS(citation needed). OR AT LEAST THE CLOTHING. THE FUCKING LIGHT MAKES ME THINK ITS A REALLY WEIRD MASK BECAUSE TOP DOWN IS SO OUT OF PLACE FOR THIS AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Other than that good job |
Like, I mean when they are an item or whatever the worn sprites are fine its just change the item sprites PLEEEASE |
Gonna have to agree, worn sprites are fine but the item sprites (excluding the miner one) seem off compared to other hats for some reason. |
From experience with these in game, The perspective of the helmets is odd. Putting it at a perspective that looks more similar to hats such as the berets or softcaps may help. Otherwise these are good |
The more I see these in game, the more it just feels extremely off to what we have prior. The cone of light especially feels way too different from just a lit bulb. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
* Initial helmet stuff * Re-Adds accidentally removed plasmaman paramedic helmet mob icon
About The Pull Request
Changes the hardhat helmet sprites to look less crappy (hopefully), adds a new green helmet, and updates the code for said hardhats a bit.
Also adds in safety helmets and mining helmets, and adds some of the safety helmets to the QMs, Atmos, and Electrical closets, and the mining one to the mining closets.
Why It's Good For The Game
Attempts to make helmets look nicer, along with giving them a object icon that isn't essentially the same as the on mob one.
Mining hardhat object sprite by thatangryminer
Changelog
馃啈 Quantum-M, thatangryminer
add: Green Hardhats, Safety Helmets, and Mining Helmets, and adds them to some of the lockers.
tweak: Updates sprites for hardhats.
code: Updated Hardhat code to not use the weird 0 and 1 numbers logic to look for relevant icon states.
/:cl: