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Pygame TileMap

So far this is an example. Show how to handle huge maps. Like 1000 by 1000 and larger.

TODO

  • MapBuilder is still under construction.
  • Will be added an object/foreground layer.
  • Collision still needs to be improve.
  • Improve code.

Requirements

  • Made in linux (Debian Buster Distro)
  • Made in python 3.7
  • pygame

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Showing huge maps like 1000 by 1000 and bigger.

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