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Releases: WittleWolfie/ModMenu

v1.3.2

01 Dec 19:15
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Recompile for latest game version

v1.3.1

05 Sep 16:20
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  • Added comments for DropdownButton
  • New event triggers when setting changes are applied (requires 1.3.1)
  • Hopefully fixed the "Mods" settings button text sometimes being too large
  • New utility allows changing the description for a setting

Thanks to hambeard for these changes!

v1.3.0

04 Nov 17:57
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  • Added localization support including Russian translations
  • Fixed issue with keybindings triggering multiple times (thanks @apocc)
  • Fixed issue w/ default setting text using incorrect group title

v1.2.5

07 Oct 20:20
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  • Subheaders no longer auto-expand when expanding the parent header

v1.2.4

01 Oct 16:52
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  • Fixes collapse / expand behavior when scrolling long lists

v1.2.3

29 Sep 02:52
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  • Now with less log spam!

v1.2.2

28 Sep 00:14
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  • Fixes a bug which causes key bindings to stop working after returning to the main menu from in-game

v1.2.1

23 Sep 20:54
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  • Adds scaleImage parameter to images for more control

v1.2.0

23 Sep 17:57
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  • Fix remaining warnings for ScriptableObject.CreateInstance()
  • Fix issue preventing the default dialog from dismissing
  • Add support for dropdown list
    • Accepts a list of LocalizedString values
    • The "value" of the setting is the index of the entry in the list
  • Add support for key binding settings
  • Add support for dropdown buttons
    • Setting has a dropdown list with a button to the left
    • When the button is clicked, OnClick(int) is called, passing in the index of the currently selected entry in the list

v1.1.1

22 Sep 02:44
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  • Fix warnings when adding Image and SubHeaders
  • Added missing API docs