Death recap
The death recap is a module for all specs that shows details on the players death.
This includes defensive buffs on the player, defensive debuffs on the target that attacked and cooldowns available.
The configuration for spells is pretty straight forward and happens in the specs Abilities.js
-file.
All spells that have the category DEFENSIVE
or SEMI_DEFENSIVE
will be added to the recap, as long as the spell has a cooldown.
Some spells might have a different category that fits the spell more than the DEFENSIVE
-category. Protection Paladin's Shield of the Righteous is such an example, it's a rotational defensive spell. Just add a new prop called isDefensive
in that case to the spell and set it to true
.
There are two ways to add buffs to the recap:
-
The first one is for buffs that are spec-specific, simply provide a
buffSpellId
-prop for the spell while it's configured as cooldown (either by setting the correct category or with theisDefensive
-prop).
While it's possible to omit thebuffSpellId
for cooldowns that share their spell-ID with the buff-ID, it's advised to provide since the timeline highlights buff uptimes based on the samebuffSpellId
-prop. -
The second way is for buffs that are shared across different specs or are provided by items or bosses (such as Concordance of the Legionfall for tanks).
It's also a way to add buffs that are not directly tied to spells (such as Painbringer (an artifact trait).
Simply add a new entry in thecommon/DEFENSIVE_BUFFS
-file and the death recap will show them if the buff was up.
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