Warp -> Reset Section #291
Labels
enhancement
Gameplay
Engine gameplay related
Priorty - low
Task with a low priority, optional, or planned to do for the some future time.
Milestone
Is your feature request related to a problem? Please describe.
I always find out that SMBX have missing potential for puzzles. The problem that once an NPC or a destructible block is destroyed, it is gone permenently, until level ends, with no way to reset. And if a player messes up puzzle, such as triggering P-Switch in wrong place or at wrong time, it`s curtains for him. Imagine this happening in a hard marathon level with no checkpoints.
Describe the solution you'd like
Including an option for a warp to reset target section to it`s initial state. This would make complex puzzles lacking reset doors an instance of bad level design. Similar thing already exists in SMW romhacks (for 10 years!) and Super Mario Maker.
https://www.smbxgame.com/forums/viewtopic.php?f=101&t=24038
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