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Warp -> Reset Section #291

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Alucard648 opened this issue May 27, 2019 · 0 comments
Open

Warp -> Reset Section #291

Alucard648 opened this issue May 27, 2019 · 0 comments
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enhancement Gameplay Engine gameplay related Priorty - low Task with a low priority, optional, or planned to do for the some future time.

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@Alucard648
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Alucard648 commented May 27, 2019

Is your feature request related to a problem? Please describe.
I always find out that SMBX have missing potential for puzzles. The problem that once an NPC or a destructible block is destroyed, it is gone permenently, until level ends, with no way to reset. And if a player messes up puzzle, such as triggering P-Switch in wrong place or at wrong time, it`s curtains for him. Imagine this happening in a hard marathon level with no checkpoints.

Describe the solution you'd like
Including an option for a warp to reset target section to it`s initial state. This would make complex puzzles lacking reset doors an instance of bad level design. Similar thing already exists in SMW romhacks (for 10 years!) and Super Mario Maker.

https://www.smbxgame.com/forums/viewtopic.php?f=101&t=24038

@Wohlstand Wohlstand added the Gameplay Engine gameplay related label May 27, 2019
@Wohlstand Wohlstand added enhancement Priorty - low Task with a low priority, optional, or planned to do for the some future time. labels May 27, 2019
@Wohlstand Wohlstand added this to the Moondust Project Neo milestone Nov 24, 2023
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Labels
enhancement Gameplay Engine gameplay related Priorty - low Task with a low priority, optional, or planned to do for the some future time.
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