CP77Tools
❗ This repository is archived.
❗ It will be maintained here: https://github.com/WolvenKit/Wolvenkit
Modding tools for the CDPR Cyberpunk 2077 video game.
Latest Stable Release
https://github.com/WolvenKit/CP77Tools/releases
Latest Beta Release
https://github.com/WolvenKit/CP77Tools/releases
Cyberpunk 2077\bin\x64\oo2ext_7_win64.dll
into the cp77Tools folder.
If you are building from source, the dll needs to be in the same folder as the build .exe, e.g. C:\cpmod\CP77Tools\CP77Tools\bin\Debug\net5.0\oo2ext_7_win64.dll
Usage:
archive -e -p "C:\Cyberpunk 2077\modding"
)
-
displays the general help: list all commands
--help
-
displays help for a specific command, e.g.
archive -h
Main functions
-
extract all files from archive
unbundle -p "PATH TO ARCHIVE"
-
extract all textures from archive (supports conversion to tga, bmp, jpg, png, dds)
uncook --uext png -p "PATH TO ARCHIVE"
-
rebuild textures and buffers (this step is needed when packing textures!, see the wiki for how to use this command)
rebuild -p "PATH TO FOLDER" -b -t --keep --unsaferaw
-
pack a folder into an .archive (see the wiki for how to use this command)
pack -p "PATH TO FOLDER"
Debug Options
- dumps property info from extracted cr2w file
cr2w -c -p "<PATH TO FILE>"