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Add a preference to allow a custom go to toolbar keyboard shortcut #59213

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priethor opened this issue Feb 20, 2024 · 8 comments
Open

Add a preference to allow a custom go to toolbar keyboard shortcut #59213

priethor opened this issue Feb 20, 2024 · 8 comments
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[Focus] Accessibility (a11y) Changes that impact accessibility and need corresponding review (e.g. markup changes). Needs Design Feedback Needs general design feedback. [Type] Enhancement A suggestion for improvement.

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@priethor
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priethor commented Feb 20, 2024

What problem does this address?

There are a few instances in the block editor where industry-accepted shortcuts conflict with existing editor shortcuts, for example:

What is your proposed solution?

Adding a new preference under the accessibility tab allowing a custom go to toolbar keyboard shortcut would help prevent the interference between (un)tabbing to (un)indent in the List block and unblock #59199, as seen in the mockup below created by @ajlende:

image

Accessibility

Possible improvements:

  • Adding a toggle to enable/disable the custom shortcut completely.
  • When editing the shortcut, adding buttons to save/cancel the edition, apart from allowing Enter ↵ and Esc to accept and cancel, respectively, following the a11y pattern suggested in the List View inline name editing PR.

This issue is a first step to enabling more custom shortcuts, as described in #3218.

@priethor priethor added [Type] Enhancement A suggestion for improvement. [Focus] Accessibility (a11y) Changes that impact accessibility and need corresponding review (e.g. markup changes). Needs Design Feedback Needs general design feedback. labels Feb 20, 2024
@jasmussen
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My instinct would be to allow customizing virtually any keyboard shortcut, and thus have it live in the existing Keyboard shortcuts modal:

keyboard shortcuts sheet

This would be similar to Macos, in the Settings > Keyboard shortcuts section:

shortcuts in macos

The above GIF shows the MacOS shortcuts panel, where you have to double click a particular shortcut to customize it. I feel like we could take a simpler route there, and simply have each shortcut being an input field, so you could just type out your preferred shortcut and press Enter to set it.

@jasmussen
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One challenge that may suggest starting with just a single keyboard shortcut — the most important one, go to toolbar, as you suggest — is that when you have more than one keyboard shortcut you likely need some conflict detection to see whether a chosen shortcut is already in use. That's less of a case when only a single one is customized. So by starting with just this one, we could potentially lay the plumbing for broader customization, address an accessibility concern, and make progress.

It's not clear to me that putting it in "Accessibility" is useful, though; would it make sense to have a "Shortcuts" section if it only contained that one shortcut?

@jasmussen
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Thinking more about this, and in order to land this important piece, and since there would only be a single shortcut in a new "Shortcuts" section to start, the accesibility section does seem the right place to put this after all.

@ajlende
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ajlende commented Feb 21, 2024

It's not clear to me that putting it in "Accessibility" is useful, though; would it make sense to have a "Shortcuts" section if it only contained that one shortcut?

I added it to "Accessibility" as we were discussing it in the context of accessibility. It felt a bit weird to have only one of the options editable in the existing modal, and it felt a bit weird to have only one option in a new place. I figured we could move it later once we start adding more, but it will probably be a while before we can build the infrastructure and refactor the code to support better keyboard shortcut customization.

@ajlende
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ajlende commented Feb 21, 2024

One challenge that may suggest starting with just a single keyboard shortcut — the most important one, go to toolbar, as you suggest — is that when you have more than one keyboard shortcut you likely need some conflict detection to see whether a chosen shortcut is already in use.

Adding this particular shortcut is useful for unblocking #59199, so I figured we'd be able to do an ad-hoc solution for remapping this particular shortcut and think about the input mechanism for registering more shortcuts (and detecting conflicts) when we add a second shortcut.

There is the opportunity for someone to reset this to an existing hard-coded shortcut, but I think it's okay to trust the user (for this first iteration) to not do that. If they do, they'll see something is wrong and be able to reset the shortcut to the default value to fix the issue.

@ajlende
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ajlende commented Feb 21, 2024

Here's a rough Figma prototype that shows a few more things on a happy path.

  • Click an input to enter input mode OR tab to the input and press Enter.
  • Press your key chord (all buttons together as if you were using the shortcut).
  • Pressing another key chord before confirming will replace the previous one.
  • Press Enter to confirm the shortcut.
  • Click the reset button to reset OR tab to the reset button and press Enter.

Screen Recording 2024-02-21 at 6 13 15 PM

There are a few things that I'd like changed from this rough prototype.

  • The [-] icon that's labeled reset didn't communicate the reset very well, so I used [⟲] rotate-left for now, but we may need a better icon.
  • The keys should start showing up as you press them rather than all at once for more immediate feedback.
  • Maybe some more feedback that you're in edit mode like blue text or something?
  • The order of the modifiers should be the same as in the existing shortcuts modal.

@jeryj
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jeryj commented Feb 23, 2024

@ajlende and I have been talking about the UX flow for this. Here's some rationale and justification for each of the design decisions:

Input Activation: Enter or Click to begin editing vs Edit button

To begin editing a shortcut, we could offer an Edit button or allow an enter keypress/click on the input to begin recording the shortcut keypresses. Initially, I thought Edit buttons would be best as this is the standard process for keyboards and screen readers, but it begins to break down when working with shortcut inputs since we need to override standard keycontrols while in editing mode. For example, Escape would typically cancel editing, but Escape could be part of a valid keyboard shortcut keypress.

Also, having an edit button for one shortcut isn't cluttering, but once we allow this pattern for all shortcuts, it becomes quite overwhelming for the UX. Also, if one were to edit all their shortcuts, many edit buttons would greatly increase the number of clicks/keypresses to change all the shortcuts.

The shortcuts can't be an open input field, otherwise it becomes a keyboard trap once it is tabbed to.

With all this in mind, to begin editing the input, you'll have to press Enter. This is a non-standard way to begin editing a field, but it also can't have a standard way of exiting the input, as Escape and Tab are both a valid shortcut keypresses. Escape can't clear the input and Tab can't tab out of it, otherwise you can't use Escape or Tab within you shortcut. Because of this, I think we're justified in offering a short learning curve: Enter to begin editing the shortcut, Enter again to save. Other inputs within the Preferences modal save at the time they are modified, so saving after edit also follows the existing pattern of the context.

Recording the shortcut value - Key by Key Input (normal typing) vs Chorded

Key by Key Input: Allow for keys to be pressed in succession, just like typing in a normal input field.
Chorded: Press all the keys you want at the same time, the same as you'd do to use the shortcut. If you release the keys and press a new key combo, it will overwrite your previous value. For example, if I want my shortcut to be Shift + J, I will need to press Shift + J at the same time.

Key by Key

  • More likely to be right: On the chorded input, if you press key by key, it will overwrite your change (Shift + J pressed in series will end up with J, as the J would overwrite the Shift keypress). If we allow key by key, then pressing a chorded Shift + J or a series of Shift + J would end up with the desired shortcut. So key-by-key allows for both chorded and typed shortcuts. That's a big positive. However...
  • It's really annoying if you have a typo: If I accidentally pressed Shift + H, and I wanted Shift + J, I might instinctively press Delete, which would make my incorrect shortcut become Shift + H + Delete. Then maybe I press Escape to cancel, which makes the shortcut become Shift + H + Delete + Escape. To undo this, I'd have to press Enter to intentionally save my error, admitting my shame to the world, and do it again. At this point, I would be quite annoyed.

Chorded:

Faster to understand and undo if you make a mistake. For the chorded input, if I press Shift, release, then J, I will end up with J as my shortcut. Maybe I try Escape to clear it and see the J overwritten with Escape. At this point, I would try the chorded input of Shift + J at the same time to get to the shortcut I want. I don't have to save my error and start again on a typo. The simpler error correction is quite worthwhile here to avoid larger frustrations.

Errors are likely to happen with either method. A user faced with a key by key error is going to be frustrated. An error on the chorded input is just a quick lesson in how the input works. With how poor the UX is to undo a mistake on the key-by-key, I think a chorded input is the better option.

Example flow of clicking the shortcut input field which shows a tooltip that says Press the new combination followed by Enter. After chording the new shortcut and pressing enter, a reset button is offered for the input

Resetting Fields

After a new shortcut is entered, a reset button is offered for that input.

@ajlende
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ajlende commented Mar 4, 2024

One more thing about conflicting shortcuts is that some shortcuts may need to be contextual.

The ⇧Tab example in the mockup, for example, is intended as a way for users to override indenting behavior and navigate to the block toolbar instead (see #59199).

We wouldn't want ⇧Tab in this example to be a global shortcut as it conflicts with basic editor navigation like navigating between input fields.

Potentially we could separate the global shortcuts from the contextual ones. This particular contextual shortcut can be unset initially.

Editor Preferences Shortcuts

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Labels
[Focus] Accessibility (a11y) Changes that impact accessibility and need corresponding review (e.g. markup changes). Needs Design Feedback Needs general design feedback. [Type] Enhancement A suggestion for improvement.
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