Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Setup JavaScript code linters #14

Closed
adamziel opened this issue Sep 22, 2022 · 3 comments
Closed

Setup JavaScript code linters #14

adamziel opened this issue Sep 22, 2022 · 3 comments

Comments

@adamziel
Copy link
Collaborator

This repo could use the usual eslint/prettier setup that JavaScript repos typically use.

@adamziel
Copy link
Collaborator Author

Solved by #33

@adamziel
Copy link
Collaborator Author

Reopening – the pre-commit hooks were removed in 5c07080 because they kept destroying the changes on commit by stashing and crashing.

@adamziel adamziel reopened this Oct 15, 2022
@artemiomorales artemiomorales changed the title Setup code linters Setup JavaScript code linters Feb 24, 2023
adamziel added a commit that referenced this issue Mar 16, 2023
## Description

Sets up the correct build pipeline for all parts of Playground and PHP.wasm. This enables a public release of the [Playground API](#149) npm package!

I've been [struggling](#146) with [this](#70) for [a while](#150) and couldn't understand what's so hard. NX made it apparent – look at this dependency graph!

<img width="1291" alt="CleanShot 2023-03-16 at 23 16 26@2x" src="https://user-images.githubusercontent.com/205419/225764795-7fa8e972-09f8-41ef-aac2-1c96bd100ea0.png">

No wonder it's been almost impossible to set everything up by hand!

## Usage

Start with `yarn install`

### Shortcuts

To start a copy of `wasm.wordpress.net` locally, run `yarn run dev`.
To build it, run `yarn run build`.

### Fully qualified commands

In reality, these `yarn run` commands are just triggering the underlying project's nx `dev` and `build` commands:

```bash
nx dev playground-website
nx build playground-website
```

Here's a few more interesting commands:

```bash
# Build and run PHP.wasm CLI
nx start php-wasm-cli

# Build latest WordPress releases
nx recompile-wordpress:all playground-remote

# Recompile PHP 5.6 - 8.2 releases to .wasm for web
nx recompile-php:all php-wasm-web

# Recompile PHP 5.6 - 8.2 releases to .wasm for node
nx recompile-php:all php-wasm-node

# Builds markdown files for readthedocs site
nx build docs-site

# Builds the Playground Client npm package
nx build playground-client
```

## NX is the tool Playground needed from the outset

It's ridiculous how many problems this solves:

* The build pipeline is explicitly defined and easy to modify
* Tasks only run once their dependencies are ready
* The dev mode works and is fast
* The build works and is fast
* We get CI checks to confirm the entire build process still works (which solves #150)
* Cross-package TypeScript just works
* There are linters and formatters (which solves #14)
* Documentation is correctly generated from the latest built artifacts
* There are nice generators for bootstraping new packages and moving the existing ones around
* There are checks to ensure the private `php-wasm-common` package is not imported by anything else than `php-wasm-web` and `php-wasm-node`

## Next steps

* Add Lerna to harness package publishing
* Additional developer documentation for the nx-based flow

Related to #148 and #147
@adamziel
Copy link
Collaborator Author

Linters and CI checks added in #151 which should keep the code consistently formatted. Not setting up pre-commit hooks at the moment, but I'm glad to revisit if anyone brings this up in the future.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant