Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Activating facility upgrades before facility maps are loaded crashes the game #775

Closed
Xymanek opened this issue Feb 16, 2020 · 0 comments
Closed

Comments

@Xymanek
Copy link
Member

Xymanek commented Feb 16, 2020

Use case: making "debug strategy start" start with faction(s) met

Culprit: class'Helpers'.static.SetOnAllActorsInLevelWithTag(none, //..., called from XGBase::UpdateFacilityUpgradeVisibilty

Xymanek added a commit to WOTCStrategyOverhaul/X2WOTCCommunityHighlander that referenced this issue Feb 16, 2020
Xymanek added a commit to WOTCStrategyOverhaul/X2WOTCCommunityHighlander that referenced this issue Aug 9, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
1 participant