MemoryUsageChecker gets memory usage simply.
You can import this asset from UnityPackage.
You have to import following assets to use this asset.
You can access memory usage data like MemoryUsageChecker.Instance.TotalReserved
.
Following data are available.
- TotalReserved
- TotalReservedAvg
- TotalReservedMax
- TotalAllocated
- TotalAllocatedAvg
- TotalAllocatedMax
- MonoHeap
- MonoHeapAvg
- MonoHeapMax
- MonoUsed
- MonoUsedAvg
- MonoUsedMax