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Kyle Ramsey edited this page Oct 20, 2023 · 19 revisions

Welcome to the SpatLab wiki!

This repo is managed by Kyle Ramsey and the XR team at the Royal College of Art.

A collection of sessions to address the design of sound and music for spatial audio. This can include sound for 360 video, games, XR projects, or installations. The series will introduce some tools and approaches to realising spatial sound projects.

A lot of the tools and workflows have been developed from other peoples content, we have referenced and accredited where we can, and if you use their tools in projects, you should too!

Getting Started

Workshop Materials

SpatLab Support

Resources

  • Useful list of tools, samples, software that can help you in your quest to make weird sounds move around in weird ways click here.

To-do List

  • Home
  • Orientation and Induction
  • Fundamentals of sound and music technology
  • Creative Coding and Audio
  • Spatial Audio Approaches
  • Workflows and tutorials
    • videos
  • Resources
    • online sources
    • sdks
    • vst plugins
    • guidelines (move to Workflows and Tutorials)
  • Technical Support

Thanks to Thomas Deacon @ University of Surrey for a lot of the initial information in this wiki.