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Implementations based on Realistic Ray Tracing

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Ray Tracing Experiment

Some codes based on the theory of Realistic Ray Tracing. The book is easy to read but has some mistakes in both the contents and the codes.

The Cornell Box is the best known example for computer graphics. Due to the limitation of the current model, color is different from the standard data. Here is the result with 30000 rays per pixel:

cornell_box_30000

The rendered result of smallpt with 30000 rays per pixel:

smallpt_30000

Other results:

chess_30000

earth_30000

glass_30000

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