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This repository has been archived by the owner on Feb 22, 2021. It is now read-only.

v1200-pre1

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@Xaymar Xaymar released this 20 Jul 00:12
· 51 commits to master since this release

Changes:

  • Update to Visual Studio 2015
  • Added support for Nvidia Optimus.
  • CreateTexture & LoadTexture now have the following additional flags: CANVAS_TEX_NPOT (1024), CANVAS_3DRENDER (4096), CANVAS_3DZRENDER (8192).
  • SetBuffer technically works on Textures with CANVAS_3DRENDER (optionally with CANVAS_3DZRENDER for Z-Buffer).
  • SetPixel, ReadPixel and CopyPixel do not lock the associated surfaces anymore to increase speed.