This repository has been archived by the owner on Feb 22, 2021. It is now read-only.
v1200-pre1
Pre-release
Pre-release
Changes:
- Update to Visual Studio 2015
- Added support for Nvidia Optimus.
- CreateTexture & LoadTexture now have the following additional flags: CANVAS_TEX_NPOT (1024), CANVAS_3DRENDER (4096), CANVAS_3DZRENDER (8192).
- SetBuffer technically works on Textures with CANVAS_3DRENDER (optionally with CANVAS_3DZRENDER for Z-Buffer).
- SetPixel, ReadPixel and CopyPixel do not lock the associated surfaces anymore to increase speed.