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- Improved cmake script to allow packaging from within the IDE. - Fixed a crash/freeze caused by not closing the rendering context. Blur Filter: - Reduced blur CPU usage and GPU usage. - Fixed LOD being calculated causing slower rendering. - Fixed an issue where the effect would randomly not load depending on the actions before starting obs. - Improved rendering speed via pre-calculated Blur Kernel for those filters supporting it. - Added 'Color Format' option to improve de-noise type blur for cameras. - Added 'Bilateral Blur', a de-noise type blur which can be used to reduce low frequency noise. - Changed default blur size to 5 pixels. - Improved effect loading to only compile the shader once instead of every time. Transform Filter: - Added shearing support allowing for more weird shapes to be rendered. - Fixed camera aspect ratio when source width is smaller than source height. - Fixed scaling being affected by rotation. - Fixed an issue with the mesh reconstruction logic causing invisible sources. Displace Filter:
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