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In 0.7.1 and earlier, Pitch and Yaw of 3D Transform was 'correct'. But from version 0.8.0 onward they are inverted for an unknown reason. This breaks the upgrade flow for a stable filter.
Expected Behavior
3D Transform should not suddenly invert after updating StreamFX from 0.7.1 to 0.8.0.
Reproduction Steps
Install StreamFX 0.7.1
Add a 3D Transform filter, Perspective, set Yaw/Pitch to nonzero
Upgrade StreamFX to 0.8.0
System Information
Software Version: 0.8.0a3
Operating System: Windows
Kernel Version: 1998
CPU: AMD Ryzen 7 1950X
GPU: Nvidia RTX 2080 Ti
RAM: 64GB
Checklist:
I have read the contribution guidelines.
I can reproduce the issue with the exact reproduction steps I have provided.
The issue appears on all of my systems that can run this software.
The text was updated successfully, but these errors were encountered:
Bug was introduced in 0.7.2 in the commit efb6b0b. Since all versions after 0.7.1 have been pre-releases, the behavior for 0.8.0's 3D Transform will revert to that of 0.7.1.
For users of the plugin that are currently using the filter, please make sure to adjust your settings. You should only need to invert the value for pitch and yaw for this to work as expected again.
* Updated libOBS to 25.0.3.
* Improved support for Ubuntu 16.04 and 18.04, for both GCC 8 and GCC 9.
* Fixed#116: Regression from 0.7.1 to 0.8.0.
* Fixed transitions not showing up.
* Added Shader Transitions, Shader Sources and Shader Filters.
* Added new example files for the new Shaders integration.
* Added Nvidia Face Tracking filter (requires compatible Nvidia RTX GPU and Nvidia AR SDK Runtime).
* Updated libOBS to 25.0.3.
* Improved support for Ubuntu 16.04 and 18.04, for both GCC 8 and GCC 9.
* Fixed#116: Regression from 0.7.1 to 0.8.0.
* Fixed transitions not showing up.
* Added Shader Transitions, Shader Sources and Shader Filters.
* Added new example files for the new Shaders integration.
* Added Nvidia Face Tracking filter (requires compatible Nvidia RTX GPU and Nvidia AR SDK Runtime).
* Updated libOBS to 25.0.3.
* Improved support for Ubuntu 16.04 and 18.04, for both GCC 8 and GCC 9.
* Fixed#116: Regression from 0.7.1 to 0.8.0.
* Fixed transitions not showing up.
* Added Shader Transitions, Shader Sources and Shader Filters.
* Added new example files for the new Shaders integration.
* Added Nvidia Face Tracking filter (requires compatible Nvidia RTX GPU and Nvidia AR SDK Runtime).
Repository owner
locked as resolved and limited conversation to collaborators
Apr 26, 2021
Description
In 0.7.1 and earlier, Pitch and Yaw of 3D Transform was 'correct'. But from version 0.8.0 onward they are inverted for an unknown reason. This breaks the upgrade flow for a stable filter.
Expected Behavior
3D Transform should not suddenly invert after updating StreamFX from 0.7.1 to 0.8.0.
Reproduction Steps
System Information
Checklist:
The text was updated successfully, but these errors were encountered: