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Lack of content for MC setups. #2
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There are too many options made by Gismo without actual content behind them (like that "random bottle of wine"). I suppose a good solution is to give MC traits and classes. Is the game ready for that? Can I write and add a trait or a class for MC even now? |
Yes, you can. I can add the code that actually applies these traits later. Don't forget that MC is perfectly capable of taking normal classes (as it should be whereever appropriate). |
Yeah, I could add a field MC=true to girls traits that he can use too. But we need traits (and classes) that only he can use, and not girls. For example, girls already have Warrior class. MC could use it too. But I'd like to have a separate Warrior for MC, with different stats modificators but with the same name. |
But I'd like to have a separate Warrior for MC, with different stats modificators but with the same name. Please NO! It may get very inconvenient, I am trying my best to push the game towards unified content for everyone, not apart from it... Why would you even want those traits to be different? |
Cause MC most likely will have a bit different system of traits, no? For example, he doesn't have two slots for classes judging by MC setup screen, where you select one main class. |
He has the same slot setup as any other character. In fact, presently MC comes with Warrior and Mage base class traits. |
That contradicts his background, where his skills = his father skills, and father is not mage + warrior... |
I think it should be like this:
I don't think that we should stick with any one particular approach here. Just go with whatever is sensible. I do not believe it will be that big of a deal if one of the setups is harder/easier to play than others. We can also flag MC and balance stuff out with events later in the game. *Warrior/Mage is plainly used for testing btw. Setups currently are meaningless. |
If MC won't be able to change main classes traits too, it will be a very important decision that hardly could be made in the very beginning of the game unless you already played a lot before. |
I see no problem in that + we can give a warning to fresh players. |
- Created a separate folder for that code - Added called labels to handle logic - Removed doubled ProportionalScale call from girls_profile screen #2
This is also long term I guess but we should have at least a couple of working setups before the next release. |
This is both long term and next release. We need at least three setups for NR... |
We now have MC setups, more content for them should be discussed in a separate issue. |
We need to come up with a system to apply updates and make at least some of the starting options meaningful before the next release!
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