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Domination 4.60

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@Xeno69 Xeno69 released this 21 Mar 16:29
· 673 commits to master since this release

4.60

  • Added: More CUP weapons to ranked mode, by Wazzledi
  • Changed: If unlimited artillery is enabled then CAS bombs are dropped very quickly and without spawning a plane, by longtimegamer
  • Fixed: ACE medic/engineer trait not set, by Wazzledi
  • Fixed: If a side mission created by marker(s) doesn't exist take the next one instead of throwing an error
  • Fixed: Don't select non alive mobile respawn vehicles for respawn
  • Fixed: Bomb correctly guided to terrain with laser or binoculars, by longtimegamer
  • Fixed: Non existing define COLOR_LOCKED caused a script error in dynamic groups script
  • Fixed: Delete bonus air and normal vehicle marker when d_without_sm_bonus = 0 or "Without sidemission bonus vehicles:" is set to true
  • Optimized: DB top players are no longer a huge public variable (please note that the domination.sqf file in the @InterceptDB folder has changed)
  • Removed: Big AO fires (d_ao_bfires in description.ext). They damaged camps

PLEASE NOTE THAT YOU HAVE TO REPLACE THE domination.sqf FILE IN THE @interceptDB FOLDER IF YOU USE InterceptDB