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Brutal-OXCE 8.2.1

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@Xilmi Xilmi released this 03 Feb 12:05
· 141 commits to oxce-plus since this release

Updated to OXCE 7.11.4, which among other improvements adds a very handy progress-bar to the AI-turn.

GumChewer1980: Autocombat per unit control: Do not show units that are ignored/dead/unconscious

Fixed an issue where the cache for enemy-movement didn't get updated when it should when autoplay was active.

Soldier default-autoplay-aggression set to 3.

Fixed an issue that prevented a second item automatically to be put into a hand-slot during auto-equip and then didn't equip it at all. For example Mind Probes for aliens on Research-missions.

Spotters will now favor direct-peaking even if they expend a lot of TUs instead of straight up walking towards the target-tile and spending all their TUs. This allows them to reconsider once they realize their target isn't where they thought it should be.

The AI now uses the average of the smoke on their tile and the tile of a scouting-target instead of just the latter to determine how far approximately they can look. Previously they would underestimate their vision-range and thus walk closer than necessary to consider a tile scouted.

These changes should fix an issue where you could easily lure spotters into their death by acting from smoke and then hiding around a corner.