Skip to content

Changelog

Xrysnow edited this page May 26, 2021 · 1 revision

LuaSTG-x Changelog

TP8.1

20201218

  • [UPD] update cocos2d-x-imgui
  • [UPD] update cocos2d-x-live2d
  • [UPD] update cLaTeXMath
  • [UPD] update openal-soft
  • [UPD] update FFmpeg
  • [NEW] add cjson
  • [UPD] Eng: add error information for ResourcePack::loadFile()
  • [UPD] Eng: disable high performance GPU request by default
  • [UPD] Eng: add return value for lstg.DoFile()
  • [UPD] Eng: global collider scale seperated from global image scale
  • [NEW] Eng: add lstg.SetGlobalImageScale() lstg.GetGlobalImageScale()
  • [NEW] Eng: add lstg.SetGlobalColliderScale() lstg.GetGlobalColliderScale()
  • [NEW] Eng: add ResFont::getFontAscender()
  • [NEW] Eng: add ResFont::render()
  • [FIX] Eng: fix ResFont::enableOutline()
  • [FIX] Eng: fix blend mode of font rendering
  • [FIX] Eng: fix blend operation of RenderMode
  • [FIX] Eng: fix problem that audio resource playing after removed
  • [FIX] Eng: fix compiling and running of macOS version
  • [NEW] Lua: add util.csv for reading csv files
  • [NEW] Lua: add math functions
  • release Windows/macOS/Android version

TP8.0

20200810

  • [NEW] add visual game editor
  • [UPD] ImGui: update ImGui
  • [NEW] ImGui: supports multi-window
  • [NEW] ImGui: supports markdown
  • [NEW] ImGui: add text editor
  • [NEW] ImGui: add implot
  • [NEW] Eng: add ResAnimation::newCocosAnimation()
  • [NEW] Eng: add ResParticle::newCocosParticle()
  • [NEW] Eng: game object supports class inheriting
  • [NEW] Eng: add getter of system and hardware information
  • [NEW] Eng: add getter of compile date
  • [NEW] Eng: add lstg.XXHash32()
  • [NEW] Eng: add lstg.RC4XOR()
  • [UPD] Lua: update many scripts
  • [FIX] fix some bugs
  • release Windows/Android version

TP7.1

20200528

  • imgui supports cocos nodes
  • add support for svg image
  • refactor and export StopWatch
  • add ZipArchive
  • improve imgui console, add isolation and protection, add support for non-ascii variable names
  • restructure lua scripts
  • release Windows/Android version

TP7.0

20200310

  • update cocos to 4.0 version
  • BlendMode renamed to RenderMode and refactored
  • Color refactored and extended
  • export functions of glfw
  • update math and imgui in lua scripts
  • refactor Live2D
  • refactor Video
  • add support for transparent window
  • add support for MSAA
  • add support for commandline arguments
  • release Windows/Android version

For changelog of older versions, please check Chinese Changelog