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input/tablet: allow moving floating tablet v2 surfaces by pen input
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Xyene committed Jun 4, 2020
1 parent bf082be commit 6128682
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Showing 2 changed files with 52 additions and 15 deletions.
41 changes: 33 additions & 8 deletions sway/input/seatop_default.c
Original file line number Diff line number Diff line change
Expand Up @@ -194,33 +194,58 @@ static void state_add_button(struct seatop_default_event *e, uint32_t button) {
e->pressed_button_count++;
}

/*----------------------------------\
* Functions used by handle_button /
*--------------------------------*/
/*-------------------------------------------\
* Functions used by handle_tablet_tool_tip /
*----------------------------------------*/

static void handle_tablet_tool_tip(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec,
enum wlr_tablet_tool_tip_state state) {
if (state == WLR_TABLET_TOOL_TIP_UP) {
wlr_tablet_v2_tablet_tool_notify_up(tool->tablet_v2_tool);
return;
} else if (state == WLR_TABLET_TOOL_TIP_DOWN) {
wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);
}

struct sway_cursor *cursor = seat->cursor;

struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);

if (surface && node && node->type == N_CONTAINER) {
if (!sway_assert(surface,
"Expected null-surface tablet input to route through pointer emulation")) {
return;
}

struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;

if (cont) {
bool is_floating_or_child = container_is_floating_or_child(cont);
bool is_fullscreen_or_child = container_is_fullscreen_or_child(cont);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
bool mod_pressed = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);

// Handle beginning floating move
if (is_floating_or_child && !is_fullscreen_or_child && mod_pressed) {
seat_set_focus_container(seat,
seat_get_focus_inactive_view(seat, &cont->node));
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
return;
}

seatop_begin_down(seat, node->sway_container, time_msec, sx, sy);
}

wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);
}

/*----------------------------------\
* Functions used by handle_button /
*--------------------------------*/

static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
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26 changes: 19 additions & 7 deletions sway/input/seatop_move_floating.c
Original file line number Diff line number Diff line change
Expand Up @@ -9,20 +9,31 @@ struct seatop_move_floating_event {
double dx, dy; // cursor offset in container
};

static void finalize_move(struct sway_seat *seat) {
struct seatop_move_floating_event *e = seat->seatop_data;

// We "move" the container to its own location
// so it discovers its output again.
container_floating_move_to(e->con, e->con->x, e->con->y);

seatop_begin_default(seat);
}

static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
if (seat->cursor->pressed_button_count == 0) {
struct seatop_move_floating_event *e = seat->seatop_data;

// We "move" the container to its own location
// so it discovers its output again.
container_floating_move_to(e->con, e->con->x, e->con->y);

seatop_begin_default(seat);
finalize_move(seat);
}
}

static void handle_tablet_tool_tip(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec,
enum wlr_tablet_tool_tip_state state) {
if (state == WLR_TABLET_TOOL_TIP_UP) {
finalize_move(seat);
}
}
static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec,
double dx, double dy) {
struct seatop_move_floating_event *e = seat->seatop_data;
Expand All @@ -42,6 +53,7 @@ static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
static const struct sway_seatop_impl seatop_impl = {
.button = handle_button,
.pointer_motion = handle_pointer_motion,
.tablet_tool_tip = handle_tablet_tool_tip,
.unref = handle_unref,
};

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