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Y3t1y3t/CSGO-Dumper

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CSGO-Dumper

  • NetVarManager
    • recursive scanning recvtables
  • Offsetmanager
    • m_fAccuracyPenalty
    • m_nForceBone
    • m_iState
    • m_iClip1
    • m_flNextPrimaryAttack
    • m_bCanReload
    • m_iPrimaryAmmoType
    • m_iWeaponID
    • m_zoomLevel
    • m_bSpotted
    • m_bSpottedByMask
    • m_hOwnerEntity
    • m_vecOrigin
    • m_iTeamNum
    • m_flFlashMaxAlpha
    • m_flFlashDuration
    • m_iGlowIndex
    • m_angEyeAngles
    • m_iAccount
    • m_ArmorValue
    • m_bGunGameImmmunity
    • m_iShotsFired
    • CSPlayerResource
    • m_iCompetitiveRanking
    • m_iCompetitiveWins
    • m_iKills
    • m_iAssist
    • m_iDeaths
    • m_iPing
    • m_iScore
    • m_szClan
    • m_lifeState
    • m_fFlags
    • m_iHealth
    • m_hLastWeapon
    • m_hMyWeapons
    • m_hActiveWeapon
    • m_Local
    • m_vecViewOffset[0]
    • m_nTickBase
    • m_vecVelocity[0]
    • m_szLastPlaceName
    • m_vecPunch
    • m_iCrossHairID
    • m_bDormant
    • m_dwModel
    • m_dwIndex
    • m_dwBoneMatrix
    • m_bMoveType
    • m_dwClientState
    • m_dwLocalPlayerIndex
    • m_dwInGame
    • m_dwMaxPlayer
    • m_dwMapDirectory
    • m_dwMapname
    • m_dwPlayerInfo
    • m_dwViewAngles
    • m_dwViewMatrix
    • m_dwEnginePosition
    • m_dwRadarBase
    • m_dwRadarBasePointer
    • m_dwLocalPlayer
    • m_dwEntityList
    • m_dwWeaponTable
    • m_dwWeaponTableIndex
    • m_dwInput
    • m_dwGlobalVars
    • m_dwGlowObject
    • m_dwForceJump
    • m_dwForceAttack
    • m_dwForceAttack2
    • m_dwForceForward
    • m_dwForceBackward
    • m_dwForceLeft
    • m_dwForceRight
    • m_pSensitivity
    • m_dwSensitivity
    • m_dwMouseEnable
    • m_dwForceAttack
    • m_dwForceAttack2
    • m_dwForceForward
    • m_dwForceBackward
    • m_dwForceLeft
    • m_dwForceRight