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Merge with kernel.org:/pub/scm/linux/kernel/git/gregkh/aoe-2.6.git/
for 11 aoe bugfix patches.
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,14 @@ | ||
There is a potential for deadlock when allocating a struct sk_buff for | ||
data that needs to be written out to aoe storage. If the data is | ||
being written from a dirty page in order to free that page, and if | ||
there are no other pages available, then deadlock may occur when a | ||
free page is needed for the sk_buff allocation. This situation has | ||
not been observed, but it would be nice to eliminate any potential for | ||
deadlock under memory pressure. | ||
|
||
Because ATA over Ethernet is not fragmented by the kernel's IP code, | ||
the destructore member of the struct sk_buff is available to the aoe | ||
driver. By using a mempool for allocating all but the first few | ||
sk_buffs, and by registering a destructor, we should be able to | ||
efficiently allocate sk_buffs without introducing any potential for | ||
deadlock. |
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