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This repository has been archived by the owner on Jul 18, 2020. It is now read-only.

YafaRay v3.3.0 (2017-08-22)

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@DavidBluecame DavidBluecame released this 22 Aug 17:56
· 28 commits to master since this release
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Feature changes/additions:
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* "Flat Material" option added to Shiny Diffuse, requested by a certain user. Flat Material is a special non-photorealistic material that does not multiply the surface color by the cosine of the angle with the light, as happens in real life. Also, if receive_shadows is disabled, this flat material does no longer self-shadow. For special applications only. `[Blender Exporter + Core]`

Bug fixes:
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* Bidirectional: fixed transparent background not working, was causing the entire render to have transparent alpha. See: http://www.yafaray.org/community/forum/viewtopic.php?f=15&t=5236  `[Core]`
* Bidirectional: fixes (horrible hacks in fact, but...) for unitialized values causing incorrect illumination in scenes  `[Core]`
* SPPM: fixed SPPM AA panel where the AA filter type and pixel width were incorrectly disabled  `[Blender Exporter]`
* Fixed hang in Windows 7 when YafaRay is built using Visual Studio 2013.  `[Core]`
* Some building fixes  `[Core]`