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3D Mines visualizer, based in LWJGL using OpenGL as backend for render.

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Yairama/3D-Fleet-management-system

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POM-PSFFV1

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This project is a 3D Mines visualizer, based in LWJGL using OpenGL as backend for render. It was developed in Java with the porpoise of wining the HACKOTEK in the XV CONEIMIN in Arequipa Lima Peru, obtaining the first place.

If you want to run it, you can use IntelliJ as Helper, only open the folder as new project.

Use WASD - EQ to move, an press J to start the trucks simulation.

See info here

Yui_Software.2021-01-10.21-37-01.1.1.mp4

Instructions

To try out the project, simply follow these steps:

git clone https://github.com/Yairama/voxel_engine.git

Check that the libraries are implemented correctly Hope you enjoy this project and feel free to contribute with suggestions and improvements. Thanks for your interest!

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3D Mines visualizer, based in LWJGL using OpenGL as backend for render.

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