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AddRayKernelAction.C
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AddRayKernelAction.C
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//* This file is part of the MOOSE framework
//* https://www.mooseframework.org
//*
//* All rights reserved, see COPYRIGHT for full restrictions
//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
//*
//* Licensed under LGPL 2.1, please see LICENSE for details
//* https://www.gnu.org/licenses/lgpl-2.1.html
#include "AddRayKernelAction.h"
// Local includes
#include "RayKernelBase.h"
registerMooseAction("RayTracingApp", AddRayKernelAction, "add_ray_kernel");
InputParameters
AddRayKernelAction::validParams()
{
auto params = AddRayTracingObjectAction::validParams();
params.addClassDescription("Adds a RayKernel for use in ray tracing to the simulation.");
return params;
}
AddRayKernelAction::AddRayKernelAction(const InputParameters & params)
: AddRayTracingObjectAction(params)
{
}
void
AddRayKernelAction::addRayTracingObject()
{
_problem->addObject<RayKernelBase>(_type, _name, _moose_object_pars);
}