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yarn.unity.inmemoryvariablestorage.savetoplayerprefs-2.md

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InMemoryVariableStorage.SaveToPlayerPrefs(string)

Method in InMemoryVariableStorage

Summary

Serialize all variables to JSON, then save data to Unity's built-in PlayerPrefs under playerPrefsKey parameter.

public void SaveToPlayerPrefs(string playerPrefsKey)

Parameters

Name Description
string playerPrefsKey